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chore: Fixed formatting on the Config screen (#863)
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OpenTaiko/Lang/en/lang.json

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -64,7 +64,7 @@
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"SETTINGS_SYSTEM_IMPORTSCOREINI_STATUS2": "Processing {0} scores...\n<c.#0bb000>{1} of {2} imported</c> (<c.#f0ad4e>{3} skipped</c> / <c.#b00000>{4} failed</c>)\n\n{5}",
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"SETTINGS_SYSTEM_HIDEDANTOWER": "Hide Dan/Tower",
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"SETTINGS_SYSTEM_HIDEDANTOWER_DESC": "Hide Dan and Tower charts\nin the Taiko Mode menu.\nNote: Reload songs to make\n this setting take effect.",
67+
"SETTINGS_SYSTEM_HIDEDANTOWER_DESC": "Hide Dan and Tower charts in the\nTaiko Mode menu.\nNote: Reload songs to make this setting\ntake effect.",
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// Settings - System - Graphics
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"SETTINGS_SYSTEM_FULLSCREEN": "Fullscreen Mode",
@@ -90,15 +90,15 @@
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"SETTINGS_SYSTEM_BGA": "Draw BGA",
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"SETTINGS_SYSTEM_BGA_DESC": "Toggle whether background animations appear.",
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"SETTINGS_SYSTEM_DISPLAYCHARA": "Display Characters",
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"SETTINGS_SYSTEM_DISPLAYCHARA_DESC": "Show Character Images.",
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"SETTINGS_SYSTEM_DISPLAYCHARA_DESC": "Toggles characters.",
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"SETTINGS_SYSTEM_DISPLAYDANCER": "Display Dancers",
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"SETTINGS_SYSTEM_DISPLAYDANCER_DESC": "Show Dancer Images.",
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"SETTINGS_SYSTEM_DISPLAYDANCER_DESC": "Toggles dancers during gameplay.",
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"SETTINGS_SYSTEM_DISPLAYMOB": "Display Mob",
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"SETTINGS_SYSTEM_DISPLAYMOB_DESC": "Show Mob Images.",
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"SETTINGS_SYSTEM_DISPLAYMOB_DESC": "Toggles the mob images that animate when\nyour gauge is full.",
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"SETTINGS_SYSTEM_DISPLAYRUNNER": "Display Runners",
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"SETTINGS_SYSTEM_DISPLAYRUNNER_DESC": "Show Runner Images.",
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"SETTINGS_SYSTEM_DISPLAYRUNNER_DESC": "Toggles the runner images that run\nacross the screen when you hit a note.",
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"SETTINGS_SYSTEM_DISPLAYFOOTER": "Display Footer",
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"SETTINGS_SYSTEM_DISPLAYFOOTER_DESC": "Show Footer Image.",
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"SETTINGS_SYSTEM_DISPLAYFOOTER_DESC": "Toggles the footer image\ndisplayed during gameplay.",
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"SETTINGS_SYSTEM_DISPLAYPUCHI": "Draw PuchiChara",
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"SETTINGS_SYSTEM_DISPLAYPUCHI_DESC": "Show PuchiChara Images.",
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"SETTINGS_SYSTEM_SIMPLEMODE": "SimpleMode",
@@ -147,9 +147,9 @@
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"SETTINGS_SYSTEM_DEBUGMODE": "Debug Mode",
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"SETTINGS_SYSTEM_DEBUGMODE_DESC": "Toggle whether debug mode is enabled.\nThis will cause additional information\nto appear in the bottom right.\nThis will display your latency calibration\nfor hitsoundless play.",
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"SETTINGS_SYSTEM_AUTOSCREENSHOT": "Automatic Screenshots",
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"SETTINGS_SYSTEM_AUTOSCREENSHOT_DESC": "Toggle whether results screenshots are automatically taken.\nThis will only occur when a highscore is achieved,\nwhich may not correlate to the best play on that song.",
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"SETTINGS_SYSTEM_AUTOSCREENSHOT_DESC": "Toggle whether results screenshots are\nautomatically taken. This will only occur\nwhen a highscore is achieved, which may not\ncorrelate to the best play on that song.",
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"SETTINGS_SYSTEM_DISCORDRPC": "Discord Rich Presence",
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"SETTINGS_SYSTEM_DISCORDRPC_DESC": "Toggle whether song information is shared with Discord.",
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"SETTINGS_SYSTEM_DISCORDRPC_DESC": "Toggle whether song information is\nshared with Discord.",
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"SETTINGS_SYSTEM_BUFFEREDINPUT": "Buffered Input Mode",
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"SETTINGS_SYSTEM_BUFFEREDINPUT_DESC": "When this is turned on,\nthe input resolution can exceed FPS\nand no inputs will be dropped\nWhen this is turned off,\nthe input resolution is limited by FPS\nand inputs may be dropped.",
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@@ -190,7 +190,7 @@
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"SETTINGS_GAME_BRANCHANIME_DESC": "Changes the animation set used when a chart branches.\nTYPE-A: Gen-2\nTYPE-B: Gen-3\n",
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"SETTINGS_GAME_DEFAULTDIFF": "Default Difficulty",
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"SETTINGS_GAME_DEFAULTDIFF_DESC": "Choose the default difficulty to be chosen on song select.\nIf Extra is not chosen, it will not be visible\nunless the right arrow key is pressed\non that song's Extreme difficulty.",
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"SETTINGS_GAME_DEFAULTDIFF_DESC": "Choose the default difficulty to be chosen on song select.\nIf Extra is not chosen, it will not be visible\nunless the right arrow key is pressed\non an applicable song's Extreme difficulty.",
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"SETTINGS_GAME_EXEXTRAANIME": "Use Extreme/Extra Transitions",
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"SETTINGS_GAME_EXEXTRAANIME_DESC": "Play a skin-defined animation\nwhile switching between\nExtreme & Extra.",
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@@ -211,13 +211,13 @@
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"SETTINGS_SYSTEM_TIMESTRETCH": "Time Stretch Mode",
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"SETTINGS_SYSTEM_TIMESTRETCH_DESC": "Not sure what this option does.\nIt uses more CPU power,\nand might cause sound issues below 0.9x playback speed.",
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"SETTINGS_SYSTEM_FASTRENDER": "Fast Render",
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"SETTINGS_SYSTEM_FASTRENDER_DESC": "Toggle whether images are rendered prior to songs loading.",
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"SETTINGS_SYSTEM_FASTRENDER_DESC": "Toggle whether images are rendered prior\nto songs loading.",
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"SETTINGS_GAME_BRANCHGUIDE": "Branch Guide",
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"SETTINGS_GAME_BRANCHGUIDE_DESC": "Toggle whether a numerical guide is displayed\nto view which branch is going to be picked.\nIt doesn't display on auto mode.",
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"SETTINGS_GAME_BIGNOTEJUDGE": "Big Note Judgement",
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"SETTINGS_GAME_BIGNOTEJUDGE_DESC": "Toggle whether big notes reward being hit with 2 keys.\nIf this is on, using 1 key will cause a visual delay\nbefore they disappear.\nHits with 2 keys will award double points.\nIf this is off, using 1 key will hit them like a regular note.\nDouble points will still be awarded\nAttempting to hit them with 2 keys may cause\nthe next note to be hit instead.",
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"SETTINGS_GAME_SURVIVAL": "Survival Mode",
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"SETTINGS_GAME_SURVIVAL_DESC": "This mode is broken.\nIt implements a timer system similar to stepmania courses,\nbut some code is missing so the functionality is limited.",
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"SETTINGS_GAME_SURVIVAL_DESC": "This mode is broken.\nIt implements a timer system similar to\nStepMania courses, but some code is missing,\nso the functionality is limited.",
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"SETTINGS_GAME_SCOREMODE": "Score Mode",
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"SETTINGS_GAME_SCOREMODE_DESC": "Chooses the formula used to determine scores.\nTYPE-A: Gen-1\nTYPE-B: Gen-2\nTYPE-C: Gen-3\n",
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"SETTINGS_GAME_SHINUCHI": "Shin'uchi Mode",

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