|
64 | 64 | "SETTINGS_SYSTEM_IMPORTSCOREINI_STATUS2": "Processing {0} scores...\n<c.#0bb000>{1} of {2} imported</c> (<c.#f0ad4e>{3} skipped</c> / <c.#b00000>{4} failed</c>)\n\n{5}", |
65 | 65 |
|
66 | 66 | "SETTINGS_SYSTEM_HIDEDANTOWER": "Hide Dan/Tower", |
67 | | - "SETTINGS_SYSTEM_HIDEDANTOWER_DESC": "Hide Dan and Tower charts\nin the Taiko Mode menu.\nNote: Reload songs to make\n this setting take effect.", |
| 67 | + "SETTINGS_SYSTEM_HIDEDANTOWER_DESC": "Hide Dan and Tower charts in the\nTaiko Mode menu.\nNote: Reload songs to make this setting\ntake effect.", |
68 | 68 |
|
69 | 69 | // Settings - System - Graphics |
70 | 70 | "SETTINGS_SYSTEM_FULLSCREEN": "Fullscreen Mode", |
|
90 | 90 | "SETTINGS_SYSTEM_BGA": "Draw BGA", |
91 | 91 | "SETTINGS_SYSTEM_BGA_DESC": "Toggle whether background animations appear.", |
92 | 92 | "SETTINGS_SYSTEM_DISPLAYCHARA": "Display Characters", |
93 | | - "SETTINGS_SYSTEM_DISPLAYCHARA_DESC": "Show Character Images.", |
| 93 | + "SETTINGS_SYSTEM_DISPLAYCHARA_DESC": "Toggles characters.", |
94 | 94 | "SETTINGS_SYSTEM_DISPLAYDANCER": "Display Dancers", |
95 | | - "SETTINGS_SYSTEM_DISPLAYDANCER_DESC": "Show Dancer Images.", |
| 95 | + "SETTINGS_SYSTEM_DISPLAYDANCER_DESC": "Toggles dancers during gameplay.", |
96 | 96 | "SETTINGS_SYSTEM_DISPLAYMOB": "Display Mob", |
97 | | - "SETTINGS_SYSTEM_DISPLAYMOB_DESC": "Show Mob Images.", |
| 97 | + "SETTINGS_SYSTEM_DISPLAYMOB_DESC": "Toggles the mob images that animate when\nyour gauge is full.", |
98 | 98 | "SETTINGS_SYSTEM_DISPLAYRUNNER": "Display Runners", |
99 | | - "SETTINGS_SYSTEM_DISPLAYRUNNER_DESC": "Show Runner Images.", |
| 99 | + "SETTINGS_SYSTEM_DISPLAYRUNNER_DESC": "Toggles the runner images that run\nacross the screen when you hit a note.", |
100 | 100 | "SETTINGS_SYSTEM_DISPLAYFOOTER": "Display Footer", |
101 | | - "SETTINGS_SYSTEM_DISPLAYFOOTER_DESC": "Show Footer Image.", |
| 101 | + "SETTINGS_SYSTEM_DISPLAYFOOTER_DESC": "Toggles the footer image\ndisplayed during gameplay.", |
102 | 102 | "SETTINGS_SYSTEM_DISPLAYPUCHI": "Draw PuchiChara", |
103 | 103 | "SETTINGS_SYSTEM_DISPLAYPUCHI_DESC": "Show PuchiChara Images.", |
104 | 104 | "SETTINGS_SYSTEM_SIMPLEMODE": "SimpleMode", |
|
147 | 147 | "SETTINGS_SYSTEM_DEBUGMODE": "Debug Mode", |
148 | 148 | "SETTINGS_SYSTEM_DEBUGMODE_DESC": "Toggle whether debug mode is enabled.\nThis will cause additional information\nto appear in the bottom right.\nThis will display your latency calibration\nfor hitsoundless play.", |
149 | 149 | "SETTINGS_SYSTEM_AUTOSCREENSHOT": "Automatic Screenshots", |
150 | | - "SETTINGS_SYSTEM_AUTOSCREENSHOT_DESC": "Toggle whether results screenshots are automatically taken.\nThis will only occur when a highscore is achieved,\nwhich may not correlate to the best play on that song.", |
| 150 | + "SETTINGS_SYSTEM_AUTOSCREENSHOT_DESC": "Toggle whether results screenshots are\nautomatically taken. This will only occur\nwhen a highscore is achieved, which may not\ncorrelate to the best play on that song.", |
151 | 151 | "SETTINGS_SYSTEM_DISCORDRPC": "Discord Rich Presence", |
152 | | - "SETTINGS_SYSTEM_DISCORDRPC_DESC": "Toggle whether song information is shared with Discord.", |
| 152 | + "SETTINGS_SYSTEM_DISCORDRPC_DESC": "Toggle whether song information is\nshared with Discord.", |
153 | 153 | "SETTINGS_SYSTEM_BUFFEREDINPUT": "Buffered Input Mode", |
154 | 154 | "SETTINGS_SYSTEM_BUFFEREDINPUT_DESC": "When this is turned on,\nthe input resolution can exceed FPS\nand no inputs will be dropped\nWhen this is turned off,\nthe input resolution is limited by FPS\nand inputs may be dropped.", |
155 | 155 |
|
|
190 | 190 | "SETTINGS_GAME_BRANCHANIME_DESC": "Changes the animation set used when a chart branches.\nTYPE-A: Gen-2\nTYPE-B: Gen-3\n", |
191 | 191 |
|
192 | 192 | "SETTINGS_GAME_DEFAULTDIFF": "Default Difficulty", |
193 | | - "SETTINGS_GAME_DEFAULTDIFF_DESC": "Choose the default difficulty to be chosen on song select.\nIf Extra is not chosen, it will not be visible\nunless the right arrow key is pressed\non that song's Extreme difficulty.", |
| 193 | + "SETTINGS_GAME_DEFAULTDIFF_DESC": "Choose the default difficulty to be chosen on song select.\nIf Extra is not chosen, it will not be visible\nunless the right arrow key is pressed\non an applicable song's Extreme difficulty.", |
194 | 194 | "SETTINGS_GAME_EXEXTRAANIME": "Use Extreme/Extra Transitions", |
195 | 195 | "SETTINGS_GAME_EXEXTRAANIME_DESC": "Play a skin-defined animation\nwhile switching between\nExtreme & Extra.", |
196 | 196 |
|
|
211 | 211 | "SETTINGS_SYSTEM_TIMESTRETCH": "Time Stretch Mode", |
212 | 212 | "SETTINGS_SYSTEM_TIMESTRETCH_DESC": "Not sure what this option does.\nIt uses more CPU power,\nand might cause sound issues below 0.9x playback speed.", |
213 | 213 | "SETTINGS_SYSTEM_FASTRENDER": "Fast Render", |
214 | | - "SETTINGS_SYSTEM_FASTRENDER_DESC": "Toggle whether images are rendered prior to songs loading.", |
| 214 | + "SETTINGS_SYSTEM_FASTRENDER_DESC": "Toggle whether images are rendered prior\nto songs loading.", |
215 | 215 | "SETTINGS_GAME_BRANCHGUIDE": "Branch Guide", |
216 | 216 | "SETTINGS_GAME_BRANCHGUIDE_DESC": "Toggle whether a numerical guide is displayed\nto view which branch is going to be picked.\nIt doesn't display on auto mode.", |
217 | 217 | "SETTINGS_GAME_BIGNOTEJUDGE": "Big Note Judgement", |
218 | 218 | "SETTINGS_GAME_BIGNOTEJUDGE_DESC": "Toggle whether big notes reward being hit with 2 keys.\nIf this is on, using 1 key will cause a visual delay\nbefore they disappear.\nHits with 2 keys will award double points.\nIf this is off, using 1 key will hit them like a regular note.\nDouble points will still be awarded\nAttempting to hit them with 2 keys may cause\nthe next note to be hit instead.", |
219 | 219 | "SETTINGS_GAME_SURVIVAL": "Survival Mode", |
220 | | - "SETTINGS_GAME_SURVIVAL_DESC": "This mode is broken.\nIt implements a timer system similar to stepmania courses,\nbut some code is missing so the functionality is limited.", |
| 220 | + "SETTINGS_GAME_SURVIVAL_DESC": "This mode is broken.\nIt implements a timer system similar to\nStepMania courses, but some code is missing,\nso the functionality is limited.", |
221 | 221 | "SETTINGS_GAME_SCOREMODE": "Score Mode", |
222 | 222 | "SETTINGS_GAME_SCOREMODE_DESC": "Chooses the formula used to determine scores.\nTYPE-A: Gen-1\nTYPE-B: Gen-2\nTYPE-C: Gen-3\n", |
223 | 223 | "SETTINGS_GAME_SHINUCHI": "Shin'uchi Mode", |
|
0 commit comments