Commit 8ae0c39
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Consolidate tug-of-war tests into single DRY implementation
- Created test-tug-of-war.js with mode-based architecture:
* basic: Simple P2P bidirectional frame exchange
* variance: Codec comparison with warm JIT (from test-codec-variance-tug-of-war.js)
* fuzz: Allocation-focused testing (placeholder)
- Extracted shared utilities into reusable module:
* SeededRandom class for deterministic payload generation
* generateFuzzedPayload() with full range fuzzing
* sendFrames() with batching and fragmentation
* TugServer chokepoint implementation
- Removed redundant files (DRY principle):
* test-tug-of-war-server.js → integrated as --role=server
* test-tug-of-war-client.js → integrated as --role=client
* test-tug-of-war.sh → replaced by --mode=basic
* test-p2p-fuzz.js → foundation for --mode=fuzz
- Preserved all functionality from removed files
- Matches prettier config (4-space indentation, 100 char width)
- Basic mode tested: 500 frames bidirectional, zero corruption
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