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**HyperTrader** is a high-frequency trading (HFT) simulation engine built in **C++20**. It implements a Limit Order Book (LOB) with **Price-Time Priority** matching logic, optimized for sub-microsecond latency on commodity hardware.
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**hyprTrader** is a high-frequency trading (HFT) simulation engine built in **C++20**. It implements a Limit Order Book (LOB) with **Price-Time Priority** matching logic, optimized for sub-microsecond latency on commodity hardware.
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The system bypasses standard library overheads by utilizing custom memory arenas, lock-free concurrency patterns, and cache-friendly data structures to minimize **Tick-to-Trade** latency.
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### Memory Layout Strategy
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Instead of using `std::map` (Red-Black Tree) which scatters nodes in heap memory, HyperTrader uses pre-allocated vectors and intrusive linked lists.
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Instead of using `std::map` (Red-Black Tree) which scatters nodes in heap memory, hyprTrader uses pre-allocated vectors and intrusive linked lists.
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