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Copy file name to clipboardExpand all lines: sdk/unity/wallets/embedded-wallet/setup.mdx
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@@ -32,9 +32,9 @@ sidebarTitle: "Setup"
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If that returns `false` you should ask the user to sign. Import the `Setup` Sample from the Package Manager UI
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which will place a set of boilerplates into your project in a `Resources/` directory.
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Create the [Login Boilerplate](/sdk/unity/bootstrap_game#login) to send a one-time password to the specified email address.
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Create the [Login Boilerplate](/sdk/unity/bootstrap) to send a one-time password to the specified email address.
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Once you’ve your first features integrated, you can continue with [additional login providers](/sdk/unity/onboard/authentication/intro)
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Once you’ve your first features integrated, you can continue with [additional login providers](/sdk/unity/wallets/embedded-wallet/onboard/authentication/intro)
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such as Google, Apple, or PlayFab.
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```csharp
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</Step>
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<Steptitle="Test Sequence's Features">
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Sequence's Unity SDK includes a variety of [Boilerplates](/sdk/unity/bootstrap_game) to help you quickly start your game.
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Sequence's Unity SDK includes a variety of [Boilerplates](/sdk/unity/bootstrap) to help you quickly start your game.
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Once everything is configured, you can create prefabs to display an Player Profile, Inventory, or In-Game Shop.
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Checkout [how to integrate a Player Profile.](/sdk/unity/bootstrap_game#player-profile)
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Checkout [how to integrate a Player Profile.](/sdk/unity/bootstrap)
Start with the `EmbeddedWalletAdapter` to quickstart your integration with a few one-liners and you are ready to go.
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When you want to customize your integration, checkout our other docs such as [authenticating users](/sdk/unity/onboard/authentication/intro) or [how to send transactions.](/sdk/unity/power/write-to-blockchain)
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When you want to customize your integration, checkout our other docs such as [authenticating users](/sdk/unity/wallets/embedded-wallet/onboard/authentication/intro) or [how to send transactions.](/sdk/unity/wallets/embedded-wallet/blockchain-interactions)
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