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target framerate set to 60
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Packages/Sequence-Unity/Sequence/SequenceBoilerplates/Scripts/Common/BoilerplateController.cs

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@@ -73,6 +73,7 @@ private void Awake()
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private void Start()
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{
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SetupScene();
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Application.targetFrameRate = 60;
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_featureSelection.SetActive(false);
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var ecosystemWallet = EcosystemWallet.SequenceWallet.RecoverFromStorage();

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