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added Android to config's header string (#274)
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Packages/Sequence-Unity/Sequence/SequenceSDK/Config/SequenceConfig.cs

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@@ -10,7 +10,7 @@ namespace Sequence.Config
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[CreateAssetMenu(fileName = "SequenceConfig", menuName = "Sequence/SequenceConfig", order = 1)]
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public class SequenceConfig : ScriptableObject
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{
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[Header("Social Sign In Configuration - Standalone & Web Platforms")]
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[Header("Social Sign In Configuration - Standalone, Android & Web Platforms")]
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public string UrlScheme;
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public string GoogleClientId;
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public string DiscordClientId;

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