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1 parent 55ac2b1 commit dad69e1Copy full SHA for dad69e1
Assets/SequenceSDK/Editor/CreateConfigFileFromEnvironment.cs
@@ -51,7 +51,7 @@ public void OnPreprocessBuild(BuildReport report)
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Debug.Log($"Updated Unity Project Version to {version}");
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- var buildNumberStr = Environment.GetEnvironmentVariable("BUILD_NUMBER");
+ var buildNumberStr = Environment.GetEnvironmentVariable("BUILD_TARGET_BUILD_NUMBER");
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var buildNumber = int.TryParse(buildNumberStr, out var num) ? num : 0;
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PlayerSettings.iOS.buildNumber = buildNumber.ToString();
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