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Merge pull request #346 from 0xsequence/ecosystem-wallets
V3 Ecosystem Wallet
2 parents 368bc7a + c7553b9 commit b2bf32e

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.gitattributes

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*.jpeg filter=lfs diff=lfs merge=lfs -text
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*.pdf filter=lfs diff=lfs merge=lfs -text
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*.zip filter=lfs diff=lfs merge=lfs -text
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*.a filter=lfs diff=lfs merge=lfs -text
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*.lib filter=lfs diff=lfs merge=lfs -text

Config/Android/AndroidGame.ini

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[/Script/UnrealEd.ProjectPackagingSettings]
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BuildConfiguration=PPBC_Shipping
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Config/DefaultEngine.ini

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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/StarterContent/Maps/Minimal_Default.Minimal_Default
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EditorStartupMap=/Game/Sequence/Main.Main
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LocalMapOptions=
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TransitionMap=None
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bUseSplitscreen=False
@@ -10,13 +10,19 @@ ThreePlayerSplitscreenLayout=FavorTop
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FourPlayerSplitscreenLayout=Grid
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bOffsetPlayerGamepadIds=False
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GameInstanceClass=/Script/Engine.GameInstance
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GameDefaultMap=/Game/StarterContent/Maps/Minimal_Default.Minimal_Default
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GameDefaultMap=/Game/Sequence/Main.Main
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ServerDefaultMap=/Engine/Maps/Entry.Entry
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GlobalDefaultGameMode=/Game/Sequence/GM_SequenceUnreal.GM_SequenceUnreal_C
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GlobalDefaultGameMode=/SequencePlugin/Boilerplates/GM_SequenceDemo.GM_SequenceDemo_C
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GlobalDefaultServerGameMode=None
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[/Script/MacTargetPlatform.XcodeProjectSettings]
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bUseModernXcode=True
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bMacSignToRunLocally=False
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bUseAutomaticCodeSigning=True
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CodeSigningTeam=XR9N5MTG4N
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CodeSigningPrefix=app.sequence
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BundleIdentifier=app.sequence.unrealsdkdemo
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ApplicationDisplayName=Unreal SDK
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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bExplicitCanvasChildZOrder=True
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[/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
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bDisableVerifyOBBOnStartUp=True
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PackageName=app.sequence.unrealsdkdemo
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StoreVersion=7
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StoreVersionOffsetArm64=0
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StoreVersionOffsetX8664=0
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ApplicationDisplayName=Unreal SDK
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VersionDisplayName=3.0.4
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MinSDKVersion=26
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TargetSDKVersion=35
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InstallLocation=InternalOnly
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bEnableLint=False
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bPackageDataInsideApk=True
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PackageName=com.horizon.sequence_waas_demo
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KeyStore=Host.keystore
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KeyStorePassword=123456
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KeyAlias=HostKey
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KeyPassword=
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bCreateAllPlatformsInstall=False
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bDisableVerifyOBBOnStartUp=True
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bForceSmallOBBFiles=False
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bAllowLargeOBBFiles=False
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bAllowPatchOBBFile=False
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bAllowOverflowOBBFiles=False
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bDontBundleLibrariesInAPK=False
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bUseExternalFilesDir=True
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bPublicLogFiles=True
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Orientation=FullSensor
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MaxAspectRatio=2.100000
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bUseDisplayCutout=False
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bAllowResizing=False
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bSupportSizeChanges=False
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bRestoreNotificationsOnReboot=False
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bFullScreen=True
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bEnableNewKeyboard=True
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DepthBufferPreference=Default
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bValidateTextureFormats=True
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bForceCompressNativeLibs=False
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bEnableAdvancedBinaryCompression=True
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bEnableBundle=True
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bEnableUniversalAPK=True
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bBundleABISplit=True
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bBundleLanguageSplit=True
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bBundleDensitySplit=True
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ExtraApplicationSettings=
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ExtraActivitySettings="<intent-filter>\n<action android:name="android.intent.action.VIEW"/>\n<category android:name="android.intent.category.DEFAULT" />\n<category android:name="android.intent.category.BROWSABLE" />\n<data android:scheme="sequenceunreal" />\n</intent-filter>"
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bAndroidVoiceEnabled=False
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bRecordPermissionAtStartupEnabled=False
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bEnableMulticastSupport=False
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bPackageForMetaQuest=False
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bRemoveOSIG=False
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KeyStore=sequence-unreal-sdk.keystore
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KeyAlias=unreal-sdk
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KeyStorePassword=
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KeyPassword=
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bBuildForArm64=True
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bBuildForX8664=False
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bBuildForES31=True
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bSupportsVulkan=True
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bSupportsVulkanSM5=False
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DebugVulkanLayerDirectory=(Path="")
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bAndroidOpenGLSupportsBackbufferSampling=False
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bDetectVulkanByDefault=True
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bBuildWithHiddenSymbolVisibility=True
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bDisableStackProtector=False
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bDisableLibCppSharedDependencyValidation=False
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bSaveSymbols=False
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bStripShaderReflection=True
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bEnableGooglePlaySupport=False
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RequestCodeForPlayGamesActivities=80002
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PlayGamesClientId=
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bForceRefreshToken=False
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GamesAppID=
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bSupportAdMob=True
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AdMobAppID=
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TagForChildDirectedTreatment=TAG_FOR_CHILD_DIRECTED_TREATMENT_UNSPECIFIED
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TagForUnderAgeOfConsent=TAG_FOR_UNDER_AGE_OF_CONSENT_UNSPECIFIED
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MaxAdContentRating=MAX_AD_CONTENT_RATING_G
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AdMobAdUnitID=
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GooglePlayLicenseKey=
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GCMClientSenderID=
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bShowLaunchImage=True
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bAllowIMU=False
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bAllowControllers=True
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bBlockAndroidKeysOnControllers=False
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bControllersBlockDeviceFeedback=False
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AndroidAudio=Default
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AudioSampleRate=44100
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=4
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AudioMaxChannels=0
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AudioNumSourceWorkers=0
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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SoundCueCookQualityIndex=-1
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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AndroidGraphicsDebugger=None
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MaliGraphicsDebuggerPath=(Path="")
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bEnableMaliPerfCounters=False
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bMultiTargetFormat_ETC2=True
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bMultiTargetFormat_DXT=True
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bMultiTargetFormat_ASTC=True
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TextureFormatPriority_ETC2=0.200000
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TextureFormatPriority_DXT=0.600000
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TextureFormatPriority_ASTC=0.900000
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SDKAPILevelOverride=33
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NDKAPILevelOverride=android-33
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BuildToolsOverride=latest
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bStreamLandscapeMeshLODs=False
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bEnableDomStorage=False
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
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MobileProvision=ZeMind_Complete_Wildcard (1).mobileprovision
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SigningCertificate=Apple Development: Gillian Johnson (M3DKA4FD26)
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BundleIdentifier=com.YourCompany.HostProject
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BundleIdentifier=app.sequence.unrealsdkdemo
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RSyncUsername=Gill_Johnson
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RemoteServerName=99.251.54.48
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bSupportsLandscapeLeftOrientation=False
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bSupportsPortraitOrientation=True
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bSupportsLandscapeRightOrientation=False
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AdditionalPlistData="<key>CFBundleURLTypes</key>\n<array>\n<dict>\n<key>CFBundleURLName</key>\n<string>app.sequence.unrealsdkdemo</string>\n<key>CFBundleURLSchemes</key>\n<array>\n<string>sequenceunreal</string>\n</array>\n</dict>\n</array>"
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bEnableGameCenterSupport=False
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bEnableCloudKitSupport=False
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bDisableHTTPS=False
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VersionInfo=3.0.4
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FrameRateLock=PUFRL_60
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bAutomaticSigning=True
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IOSTeamID=XR9N5MTG4N
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BundleDisplayName=Unreal SDK
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BundleName=Unreal SDK
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[/Script/Engine.AudioSettings]
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DefaultSoundClassName=/Engine/EngineSounds/Master.Master
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AudioDeviceModuleName=NullAudioDevice
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bAllowPlayWhenSilent=False
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[/Script/GooglePADEditor.GooglePADRuntimeSettings]
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bOnlyShipping=True
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bEnablePlugin=True
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Config/DefaultGame.ini

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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=8F4908F147D21EABA451CCA80ECFA2DE
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[StartupActions]
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bAddPacks=True
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InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
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[/Script/UnrealEd.ProjectPackagingSettings]
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BuildConfiguration=PPBC_Development
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BuildConfiguration=PPBC_Shipping
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FullRebuild=False
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ForDistribution=False
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ForDistribution=True
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Config/IOS/IOSGame.ini

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[/Script/UnrealEd.ProjectPackagingSettings]
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BuildConfiguration=PPBC_Shipping
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Config/SequenceConfig.ini

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[/Script/Sequence.Config]
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DefaultChain = "421614"
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WaaSConfigKey = "eyJwcm9qZWN0SWQiOjQxNzk0LCJycGNTZXJ2ZXIiOiJodHRwczovL3dhYXMuc2VxdWVuY2UuYXBwIn0="
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UrlScheme = "sequenceunreal"
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WalletAppUrl = "https://v3.sequence-dev.app"
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ProjectAccessKey = "AQAAAAAAAKNCyUKzXZXhWhaJSixJIGS0UHU"
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WaaSConfigKey = "eyJwcm9qZWN0SWQiOjQxNzk0LCJycGNTZXJ2ZXIiOiJodHRwczovL3dhYXMuc2VxdWVuY2UuYXBwIn0="
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GoogleClientID = "970987756660-35a6tc48hvi8cev9cnknp0iugv9poa23.apps.googleusercontent.com"
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AppleClientID = "com.horizon.sequence.waas"
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FacebookClientID = ""

Content/Sequence/GM_SequenceUnreal.uasset

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Content/Sequence/Main.umap

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version https://git-lfs.github.com/spec/v1
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oid sha256:e28295cb85156f205f9553b43eed98eda4556723d4a2aeee1197456966303483
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size 6612

Content/Sequence/NativeEpicAuth.uasset

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Content/Sequence/Pawn_SequenceUnreal.uasset

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