diff --git a/Plugins/SequencePlugin/Source/SequencePlugin/Public/EthAbi/windows/ethabi_bridge.lib b/Plugins/SequencePlugin/Source/SequencePlugin/Public/EthAbi/windows/libethabi_bridge.lib similarity index 100% rename from Plugins/SequencePlugin/Source/SequencePlugin/Public/EthAbi/windows/ethabi_bridge.lib rename to Plugins/SequencePlugin/Source/SequencePlugin/Public/EthAbi/windows/libethabi_bridge.lib diff --git a/Plugins/SequencePlugin/Source/SequencePlugin/SequencePlugin.Build.cs b/Plugins/SequencePlugin/Source/SequencePlugin/SequencePlugin.Build.cs index 705e46e87..2982dcde8 100644 --- a/Plugins/SequencePlugin/Source/SequencePlugin/SequencePlugin.Build.cs +++ b/Plugins/SequencePlugin/Source/SequencePlugin/SequencePlugin.Build.cs @@ -150,7 +150,15 @@ public void AddEthAbiLibraries() PublicAdditionalLibraries.Add(Path.Combine(libDir, "libethabi_bridge.lib")); // Add extra MSVC libs here - // PublicSystemLibraries.AddRange(new string[] { "advapi32", "bcrypt" }); + PublicSystemLibraries.AddRange(new string[] + { + "advapi32.lib", + "bcrypt.lib", + "kernel32.lib", + "userenv.lib", + "ws2_32.lib", + "ntdll.lib" + }); } else if (Target.Platform == UnrealTargetPlatform.Mac) {