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rdeioris
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Update ManagingAssets.md
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docs/ManagingAssets.md

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@@ -137,3 +137,19 @@ factory.ImportUI.bImportAsSkeletal = True
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asset002 = ue.import_asset('/Users/FooBar/Desktop/warrior001.fbx', '/Game/Meshes', factory)
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```
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Reimporting assets
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There are assets that could require re-importing (for example when you have a new texture image or fbx). In such a case you can do:
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```py
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asset002.asset_reimport()
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```
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Before reimporting you can check if an asset supports it:
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```py
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if asset002.asset_can_reimport():
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asset002.asset_reimport()
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```

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