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voidparser.py
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161 lines (135 loc) · 5.7 KB
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import re, requests, os, sys, statistics
class VoidGame(object):
playersDict = {}
gameID = 0
date = ""
length = 0
winner = ""
playerStats = {}
def __init__(self, gameID =0, names=[], score=[], kda=[], creep=[], team=[], date=0, length=0 ,winner ="", players=[]):
# dict of dict of game-specific info (is this the best way to store this data?)
for id in range(len(names)):
temp = {"playername": names[id],"zscore": score[id], "killscore": kda[id], "creepscore": creep[id], "teamname": team[id] }
self.playersDict.update({names[id]: temp})
self.gameID = gameID
self.date = date
self.length = length
self.winner = winner
# dict of player personal statistics for the players in the game
self.playerStats = {x.playername:x for x in players}
def getter(self, playername, property="playername"):
return self.playersDict[playername][property]
@property
def players(self):
return list(self.playersDict.keys())
def teamscore(self, playername=False):
sentinelTS = sum(x.zscore for x in self.playerStats.values() if self.playersDict[x.playername]["teamname"] == 0)/5
scourgeTS = sum(x.zscore for x in self.playerStats.values() if self.playersDict[x.playername]["teamname"] == 1)/5
if playername:
if self.playersDict[playername]["teamname"] == 0:
return (sentinelTS, scourgeTS)
else:
return (scourgeTS, sentinelTS)
else:
return (sentinelTS, scourgeTS)
def adjustedTeamscore(self, playername):
sentinelTS = sum(x.zscore for x in self.playerStats.values() if self.playersDict[x.playername]["teamname"] == 0)/5
scourgeTS = sum(x.zscore for x in self.playerStats.values() if self.playersDict[x.playername]["teamname"] == 1)/5
playerscore = self.playerStats[playername].zscore
if self.playersDict[playername]["teamname"] == 0:
return ((5*sentinelTS-playerscore)/4, scourgeTS)
else:
return ((5*scourgeTS-playerscore)/4, sentinelTS)
class VoidPlayer(object):
playername = ""
zscore = 0
ngames = 0
winpercent = 0.0
killscore = []
creepscore =[]
staypercent = 0.0
realm = 'x'
def __init__(self, playername, zscore, ngames, winpercent, killscore, creepscore, staypercent, realm):
self.playername = playername
self.zscore = zscore
self.ngames = ngames
self.winpercent = winpercent
self.killscore = killscore
self.creepscore = creepscore
self.staypercent = staypercent
self.realm = realm
def parseFile(filename):
f = open(filename,'r')
game_id_list =[]
for line in f:
x = re.findall("(?<=gameid\=)\d{6}",line)
if x:
game_id_list.append(int(x[0]))
return game_id_list
def getGamePage(gameID):
requestURL = "http://www.dota-void.com/game.php?gameid="+str(gameID)
return requests.get(requestURL).text
def getPlayerPage(playerName, realm='e'):
requestURL = "http://www.dota-void.com/player.php?playername=" +playerName + "&realm=" + realm
return requests.get(requestURL).text
def numberStringParse(numberString):
# split kda/creep number triplets from string into list of ints
temp = [re.findall('\d+', x) for x in numberString]
return [[int(ix) for ix in x] for x in temp]
def playerNumberStringParse(numberString):
temp = [re.findall('\d+.\d', x) for x in numberString]
return [[float(ix) for ix in x] for x in temp]
def getGamePlayers(gamePage):
players = list()
for playerAndRealm in re.findall('playername=([a-zA-Z0-9\.\_\(\)\-]+)\&\;realm\=(\w)',gamePage):
playerPage = getPlayerPage(playerAndRealm[0], playerAndRealm[1])
players.append(parsePlayerPage(playerPage,playerAndRealm[1]))
return players
def parseGamePage(gamePage, gameID):
# game info
names = re.findall('(?<=playername=)[a-zA-Z0-9\.\_\(\)\-]+',gamePage)
score = list(map(float,re.findall('[\+|\-]\d{1}\.\d{3}', gamePage)))
numberString = re.findall('\d+\|\d+\|\d+',gamePage)
kdaString = numberString[0::2]
creepString = numberString[1::2]
kda = numberStringParse(kdaString)
creep = numberStringParse(creepString)
team = [0,0,0,0,0,1,1,1,1,1] # Sentinel = 0, Scourge = 1
#winner = re.findall('Winner\: \<span class\=\"text_scourge\"\>Scourge',gamePage)
winner = re.findall('(Scourge|Sentinal)(?=\<\/span\>)',gamePage)[0][-1] == 'e'
date = re.findall('(?<=Date\: )\w+ \d{1,2}, \d{4}',gamePage)
glength = re.findall('(?<=Length\: )\d+:\d+',gamePage)
# get void player pages (find realms first)
players = getGamePlayers(gamePage) #list of VoidPlayer
return VoidGame(gameID, names,score,kda,creep,team,date,glength,winner, players)
def parsePlayerPage(playerPage, realm):
playername = playername = re.findall('Init\(\'([a-zA-Z0-9\.\_\(\)\-]+)\',\'',playerPage)[0]
zscore = list(map(float,re.findall('\"\>([\+|\-]\d{1}\.\d{3}|0)\<\/span\>', playerPage)))[0]
ngames = int(re.findall('Total Games: (\d+)',playerPage)[0])
numberString = re.findall('\d+.\d/\d+.\d/\d+.\d',playerPage)
kdaString = numberString[0]
creepString = numberString[1]
killscore = playerNumberStringParse(kdaString)
creepscore = playerNumberStringParse(creepString)
winpercent = int(re.findall('(\d+)\%',playerPage)[1])
staypercent = int(re.findall('(\d+)\%',playerPage)[2])
return VoidPlayer(playername, zscore, ngames, winpercent, killscore, creepscore, staypercent, realm)
def main():
#gameIDList = parseFile(sys.argv[1])
gameIDList = parseFile('brewgames.txt')
gameList = []
for gameID in gameIDList:
page = getGamePage(gameID)
gameList.append(parseGamePage(page, gameID))
scores = list()
for game in gameList:
scores.append(game.adjustedTeamscore(playername='ReadyToBrew'))
goodScore = statistics.mean(x[0] for x in scores)
badScore = statistics.mean(x[1] for x in scores)
goodDev = statistics.stdev(x[0] for x in scores)
badDev = statistics.stdev(x[1] for x in scores)
print(goodScore, badScore)
print(goodDev, badDev)
return
if __name__ == '__main__':
sys.exit(main())