Feature request : automatically rename same name files while extracting #576
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Digi-Ralph
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Hello,
I’m working with a game that uses multiple animation files with the same name, located in same folder. When I try to extract them using FModel, it doesn’t extract all of them — likely because they share the same filename.
Would it be possible to add a feature to FModel that automatically renames duplicate files during extraction? For example:
Original (in-game files):
char_skill_1.uasset
char_skill_1.uasset
After extraction:
char_skill_1.uasset
char_skill_1_1.uasset
This would help preserve all files without losing any due to overwrites.
Thanks!
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