The Analysis Object Model represents the core business objects and their relationships in the Team RoboGo system. This model focuses on the domain concepts and business rules that drive the system's functionality.
Purpose: Represents a robotics competition event Key Responsibilities:
- Organize slide decks and categories
- Manage competition lifecycle
- Provide competition-wide data access
Business Rules:
- Each competition can have multiple slide decks
- Categories are unique within a competition
- Competition status affects system behavior
Purpose: Manages presentation content and synchronization Key Responsibilities:
- Organize slides in presentation order
- Control version management for synchronization
- Manage transition timing between slides
Business Rules:
- Version increments on every modification
- Slides maintain order through index field
- Transition time applies to all slides in deck
Purpose: Base class for different slide types Key Responsibilities:
- Provide common slide functionality
- Define slide type-specific behavior
- Validate slide content
Business Rules:
- Each slide belongs to exactly one slide deck
- Slide index determines display order
- Slide type determines content structure
Purpose: Displays image content Key Responsibilities:
- Store and retrieve image data
- Validate image formats
- Provide image metadata
Business Rules:
- Images stored separately from metadata
- Supports multiple image formats
- Image size limited to 100MB
Purpose: Displays team scores and rankings Key Responsibilities:
- Aggregate scores by category
- Calculate rankings
- Update in real-time
Business Rules:
- Scores sorted by points, then by time
- Rankings update automatically
- Supports multiple scoring categories
Purpose: Organizes teams and scoring Key Responsibilities:
- Group teams by competition criteria
- Define scoring rules
- Manage team assignments
Business Rules:
- Teams belong to exactly one category
- Categories are competition-specific
- Scoring rules defined per category
Purpose: Represents competing teams Key Responsibilities:
- Maintain team information
- Track team scores
- Calculate team rankings
Business Rules:
- Each team has exactly one score record
- Team names unique within category
- Team can change categories
Purpose: Records team performance Key Responsibilities:
- Store points and completion time
- Support score comparisons
- Validate score data
Business Rules:
- Points and time are required
- Time measured in seconds
- Scores can be updated
Purpose: Represents physical display screens Key Responsibilities:
- Display synchronized content
- Report status to system
- Handle update polling
Business Rules:
- Screens poll for updates regularly
- Screen status affects synchronization
- Each screen displays one slide deck
Purpose: Manage image storage and retrieval Key Responsibilities:
- Store image metadata separately from content
- Support efficient image retrieval
- Validate image formats
Business Rules:
- Metadata and content stored separately
- Supports multiple image formats
- Content size limited by system
- Version Control: Every slide deck modification increments version
- Polling Frequency: Screens poll every 5-10 seconds
- Conflict Resolution: Server version always takes precedence
- Update Distribution: Changes distributed to all connected screens
- Referential Integrity: All foreign key relationships maintained
- Validation: All input data validated before storage
- Caching: Frequently accessed data cached in Redis
- Lazy Loading: Large objects loaded on demand
- Batch Operations: Multiple updates batched when possible
- Connection Pooling: Database connections pooled
- Validation: Input data validated
- Persistence: Object saved to database
- Cache Update: Cache updated if applicable
- Event Notification: Related objects notified
- Version Check: Optimistic locking applied
- Validation: Updated data validated
- Persistence: Changes saved to database
- Synchronization: Related screens notified
- Dependency Check: Related objects checked
- Reference Cleanup: Remove references to deleted objects
- Cleanup: Resources released
- Notification: Related objects notified
- Competition → SlideDeck
- Competition → Category
- SlideDeck → Slide
- SlideDeck → Screen
- Category → Team
- Team → Score
- SlideImageMeta → SlideImageContent
- SlideDeck ↔ Screen (through assignment)
- Slide → ImageSlide
- Slide → ScoreSlide
Purpose: Manages real-time synchronization Key Methods:
checkForUpdates(): Determines if updates neededdistributeUpdate(): Sends updates to screenshandleConflict(): Resolves synchronization conflicts
Purpose: Manages version control system Key Methods:
incrementVersion(): Increases version numbercompareVersions(): Compares client/server versionsisUpdateRequired(): Determines update necessity
- Each entity has corresponding repository
- Repositories handle data access logic
- Supports custom query methods
- Data transfer objects for API communication
- Separates internal and external data models
- Supports polymorphic serialization
- Converts between entities and DTOs
- Handles complex object transformations
- Maintains separation of concerns
This analysis object model provides a comprehensive view of the system's domain objects, their relationships, and business rules, serving as the foundation for system design and implementation.