|
22 | 22 |
|
23 | 23 | <Material type="physical"> |
24 | 24 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 25 | + <roughness value="0.9"></roughness> |
25 | 26 | <Textures> |
26 | 27 | <albedo path="textures/Walls/Bricks_Diffuse.png" /> |
27 | 28 | <normals path="textures/Walls/Bricks_Normal.png" /> |
|
34 | 35 | <Filename value="meshes/arcs.obj" /> |
35 | 36 | <Material type="physical"> |
36 | 37 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 38 | + <roughness value="0.9"></roughness> |
37 | 39 | <Textures> |
38 | 40 | <albedo path="textures/Arches/Arches_Diffuse.png" /> |
39 | 41 | <!-- <normals path="textures/Arches/Arches_Normal.png" /> --> |
|
44 | 46 | <Mesh type="file" name="Domes"> |
45 | 47 | <Filename value="meshes/boves.obj" /> |
46 | 48 | <Material type="physical"> |
| 49 | + |
47 | 50 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 51 | + <roughness value="0.9"></roughness> |
48 | 52 | <Textures> |
49 | 53 | <albedo path="textures/Vaults/Ceiling_Diffuse.png" /> |
50 | 54 | <normals path="textures/Vaults/Ceiling_Normal.png" /> |
|
56 | 60 | <Filename value="meshes/columns2.obj" /> |
57 | 61 | <Material type="physical"> |
58 | 62 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 63 | + <roughness value="0.9"></roughness> |
59 | 64 | <Textures> |
60 | 65 | <albedo path="textures/Columns/Column_C_Diffuse.png" /> |
61 | 66 | <!-- <normals path="textures/Columns/Column_C_Normal.png" /> --> |
|
67 | 72 | <Filename value="meshes/columnsBottom.obj" /> |
68 | 73 | <Material type="physical"> |
69 | 74 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 75 | + <roughness value="0.9"></roughness> |
70 | 76 | <Textures> |
71 | 77 | <albedo path="textures/Columns/Column_A_Diffuse.png" /> |
72 | 78 | <normals path="textures/Columns/Column_A_Normal.png" /> |
|
78 | 84 | <Filename value="meshes/columnsTop.obj" /> |
79 | 85 | <Material type="physical"> |
80 | 86 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 87 | + <roughness value="0.9"></roughness> |
81 | 88 | <Textures> |
82 | 89 | <albedo path="textures/Columns/Column_B_Diffuse.png" /> |
83 | 90 | <normals path="textures/Columns/Column_B_Normal.png" /> |
|
89 | 96 | <Filename value="meshes/doors.obj" /> |
90 | 97 | <Material type="physical"> |
91 | 98 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 99 | + <roughness value="0.9"></roughness> |
92 | 100 | <Textures> |
93 | 101 | <albedo path="textures/Doors/Details_Diffuse.png" /> |
94 | 102 | <normals path="textures/Doors/Details_Normal.png" /> |
|
100 | 108 | <Filename value="meshes/floor.obj" /> |
101 | 109 | <Material type="physical"> |
102 | 110 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 111 | + <roughness value="0.9"></roughness> |
103 | 112 | <Textures> |
104 | 113 | <albedo path="textures/Floor/Floor_Diffuse.png" /> |
105 | 114 | <normals path="textures/Floor/Floor_Normal.png" /> |
|
111 | 120 | <Filename value="meshes/fountains.obj" /> |
112 | 121 | <Material type="physical"> |
113 | 122 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 123 | + <roughness value="0.9"></roughness> |
114 | 124 | <Textures> |
115 | 125 | <albedo path="textures/Vase/Vase_Octagonal_Diffuse.png" /> |
116 | 126 | <normals path="textures/Vase/Vase_Octagonal_Normal.png" /> |
|
123 | 133 | <Filename value="meshes/lion.obj" /> |
124 | 134 | <Material type="physical"> |
125 | 135 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 136 | + <roughness value="0.9"></roughness> |
126 | 137 | <Textures> |
127 | 138 | <albedo path="textures/Lion/Lion_Head_Diffuse.png" /> |
128 | 139 | <normals path="textures/Lion/Lion_Head_Normal.png" /> |
|
134 | 145 | <Filename value="meshes/lionBase.obj" /> |
135 | 146 | <Material type="physical"> |
136 | 147 | <albedo r="0.5" g="0.5" b="0.5" /> |
| 148 | + <roughness value="0.9"></roughness> |
137 | 149 | <Textures> |
138 | 150 | <albedo path="textures/Lion/Lion_Shield_Diffuse.png" /> |
139 | 151 | <normals path="textures/Lion/Lion_Shield_Normal.png" /> |
|
157 | 169 | <Mesh type="file" name="Roof"> |
158 | 170 | <Filename value="meshes/roof.obj" /> |
159 | 171 | <Material type="physical"> |
| 172 | + <roughness value="0.9"></roughness> |
160 | 173 | <Textures> |
161 | 174 | <albedo path="textures/Roof/Roof_Diffuse.png" /> |
162 | 175 | <normals path="textures/Roof/Roof_Normal.png" /> |
|
231 | 244 | <rotate x="0.0" y="-225.0" z="0.0" /> |
232 | 245 | </Transform> |
233 | 246 | <Material type="physical"> |
| 247 | + |
234 | 248 | <roughness value="0.4"></roughness> |
235 | 249 |
|
236 | 250 | <Textures> |
|
258 | 272 | <albedo r="0.5" g="0.5" b="0.5" /> |
259 | 273 | </Material> |
260 | 274 | </Mesh> |
| 275 | + <Mesh type="file" name="Curtain 0"> |
| 276 | + <Filename value="meshes/curtain1.obj" /> |
| 277 | + |
| 278 | + <Material type="physical"> |
| 279 | + |
| 280 | + <Textures> |
| 281 | + <albedo path="textures/Fabrics/Fabric_Curtain_Diffuse_Blue.png" /> |
| 282 | + <normals path="textures/Fabrics/Fabric_Curtain_Normal.png" /> |
| 283 | + <metalness path="textures/Fabrics/Fabric_Curtain_Metallic.png" /> |
| 284 | + <roughness path="textures/Fabrics/Fabric_Curtain_Roughness.png" /> |
| 285 | + </Textures> |
| 286 | + <albedo r="0.5" g="0.5" b="0.5" /> |
| 287 | + </Material> |
| 288 | + </Mesh> |
| 289 | + <Mesh type="file" name="Curtain 1"> |
| 290 | + <Filename value="meshes/curtain2.obj" /> |
| 291 | + |
| 292 | + <Material type="physical"> |
| 293 | + |
| 294 | + <Textures> |
| 295 | + <albedo path="textures/Fabrics/Fabric_Curtain_Diffuse_Red.png" /> |
| 296 | + <normals path="textures/Fabrics/Fabric_Curtain_Normal.png" /> |
| 297 | + <metalness path="textures/Fabrics/Fabric_Curtain_Metallic.png" /> |
| 298 | + <roughness path="textures/Fabrics/Fabric_Curtain_Roughness.png" /> |
| 299 | + </Textures> |
| 300 | + <albedo r="0.5" g="0.5" b="0.5" /> |
| 301 | + </Material> |
| 302 | + </Mesh> |
| 303 | + <Mesh type="file" name="Curtain 2"> |
| 304 | + <Filename value="meshes/curtain3.obj" /> |
| 305 | + |
| 306 | + <Material type="physical"> |
| 307 | + |
| 308 | + <Textures> |
| 309 | + <albedo path="textures/Fabrics/Fabric_Curtain_Diffuse_Green.png" /> |
| 310 | + <normals path="textures/Fabrics/Fabric_Curtain_Normal.png" /> |
| 311 | + <metalness path="textures/Fabrics/Fabric_Curtain_Metallic.png" /> |
| 312 | + <roughness path="textures/Fabrics/Fabric_Curtain_Roughness.png" /> |
| 313 | + </Textures> |
| 314 | + <albedo r="0.5" g="0.5" b="0.5" /> |
| 315 | + </Material> |
| 316 | + </Mesh> |
| 317 | + <Mesh type="file" name="Round Curtain 0"> |
| 318 | + <Filename value="meshes/topCurtain1.obj" /> |
| 319 | + |
| 320 | + <Material type="physical"> |
| 321 | + |
| 322 | + <Textures> |
| 323 | + <albedo path="textures/Fabrics/Fabric_Round_Diffuse_Blue.png" /> |
| 324 | + <normals path="textures/Fabrics/Fabric_Round_Normal.png" /> |
| 325 | + <metalness path="textures/Fabrics/Fabric_Round_Metallic.png" /> |
| 326 | + <roughness path="textures/Fabrics/Fabric_Round_Roughness.png" /> |
| 327 | + </Textures> |
| 328 | + <albedo r="0.5" g="0.5" b="0.5" /> |
| 329 | + </Material> |
| 330 | + </Mesh> |
| 331 | + <Mesh type="file" name="Round Curtain 1"> |
| 332 | + <Filename value="meshes/topCurtain2.obj" /> |
| 333 | + |
| 334 | + <Material type="physical"> |
| 335 | + |
| 336 | + <Textures> |
| 337 | + <albedo path="textures/Fabrics/Fabric_Round_Diffuse_Red.png" /> |
| 338 | + <normals path="textures/Fabrics/Fabric_Round_Normal.png" /> |
| 339 | + <metalness path="textures/Fabrics/Fabric_Round_Metallic.png" /> |
| 340 | + <roughness path="textures/Fabrics/Fabric_Round_Roughness.png" /> |
| 341 | + </Textures> |
| 342 | + <albedo r="0.5" g="0.5" b="0.5" /> |
| 343 | + </Material> |
| 344 | + </Mesh> |
| 345 | + <Mesh type="file" name="Round Curtain 2"> |
| 346 | + <Filename value="meshes/topCurtain3.obj" /> |
| 347 | + |
| 348 | + <Material type="physical"> |
| 349 | + |
| 350 | + <Textures> |
| 351 | + <albedo path="textures/Fabrics/Fabric_Round_Diffuse_Green.png" /> |
| 352 | + <normals path="textures/Fabrics/Fabric_Round_Normal.png" /> |
| 353 | + <metalness path="textures/Fabrics/Fabric_Round_Metallic.png" /> |
| 354 | + <roughness path="textures/Fabrics/Fabric_Round_Roughness.png" /> |
| 355 | + </Textures> |
| 356 | + <albedo r="0.5" g="0.5" b="0.5" /> |
| 357 | + </Material> |
| 358 | + </Mesh> |
| 359 | + <!-- <Mesh type="file" name="Carpet"> |
| 360 | + <Filename value="meshes/carpet.obj" /> |
| 361 | + |
| 362 | + <Material type="physical"> |
| 363 | +
|
| 364 | + <Textures> |
| 365 | + <albedo path="textures/Fabrics/Fabric_Round_Diffuse_Green.png" /> |
| 366 | + <normals path="textures/Fabrics/Fabric_Round_Normal.png" /> |
| 367 | + <metalness path="textures/Fabrics/Fabric_Round_Metallic.png" /> |
| 368 | + <roughness path="textures/Fabrics/Fabric_Round_Roughness.png" /> |
| 369 | + </Textures> |
| 370 | + <albedo r="0.5" g="0.5" b="0.5" /> |
| 371 | + </Material> |
| 372 | + </Mesh> --> |
261 | 373 |
|
262 | 374 | </Children> |
263 | 375 | </Mesh> |
|
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