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-Fix: Buf in forward renderer fixed
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include/engine/core/passes/forward_pass.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -43,7 +43,7 @@ class ForwardPass : public GraphicPass
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ColorFormatType depthFormat,
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MSAASamples samples,
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bool isDefault = true)
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: BasePass(ctx, extent, 1, isDefault, "FORWARD")
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: BasePass(ctx, extent, 1,1, isDefault, "FORWARD")
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, m_colorFormat(colorFormat)
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, m_depthFormat(depthFormat)
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, m_aa(samples) {

resources/shaders/misc/bilateral_filter.glsl

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