generated from Soulter/helloworld
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmain.py
More file actions
1033 lines (856 loc) · 42.6 KB
/
main.py
File metadata and controls
1033 lines (856 loc) · 42.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
from astrbot.api.event import filter, AstrMessageEvent, MessageEventResult
from astrbot.api.provider import ProviderRequest
from astrbot.api.star import Context, Star, register
from astrbot.api import logger
from dotenv import load_dotenv
import os
import requests
import time
import re
import random
import json
import asyncio
import astrbot.api.message_components as Comp
zzk_apikey = "yTOgiQlDc7o66hSRgH9Yl2FVWL0c3iUp6ftVSFxu3k1IFfgXGM68hqYupjFhjzks"
zzk_baseURL = "http://113.44.84.175:5000"
ad_apikey = "ea7d6c0032c2452aa5fc4bf53f354e62"
ad_baseURL = "http://118.89.121.81:23333"
ad_daemonId = "95192e40c67a430cb3f3944f2b87feba"
poke_resp_list = ["喵~", "我喜欢你~", "uwu", "(*╹▽╹*)", "猫猫飞扑!"]
deploy_list = ["1977741520", "1557758223"]
op_list = ["1977741520", "1557758223"]
# 监听的QQ群列表,用于消息转发
forward_groups = ["1019115421"]
# 玩家在线时间追踪
player_playtime_tracker = {} # {player_name: last_hour_count}
polling_task = None
add1reply = None
add1count = 0
# 头像缓存字典,避免重复下载
avatar_cache = {}
# 用户与玩家昵称绑定字典 {qq_id: minecraft_name}
player_bindings = {}
@register("mcsm_automanagement", "AInfinity_LilacDream", "MC服务器智能管理群助手", "1.0.0")
class MyPlugin(Star):
def __init__(self, context: Context):
super().__init__(context)
self.context = context # 保存context用于后续发送消息
async def initialize(self):
"""可选择实现异步的插件初始化方法,当实例化该插件类之后会自动调用该方法。"""
# 启动玩家在线时间监控任务
global polling_task
if polling_task is None or polling_task.done():
polling_task = asyncio.create_task(self.start_playtime_monitoring())
async def start_playtime_monitoring(self):
"""启动玩家在线时间监控"""
try:
while True:
await asyncio.sleep(3600) # 每小时检查一次
await self.check_playtime_milestones()
except asyncio.CancelledError:
logger.info("玩家在线时间监控任务已取消")
except Exception as e:
logger.error(f"玩家在线时间监控任务出错: {e}")
async def check_playtime_milestones(self):
"""检查玩家在线时间里程碑"""
global player_playtime_tracker
try:
response = await self.getPlayerRankData()
if response.status_code != 200:
return
data = response.json()
for player_name, player_data in data.items():
today_seconds = player_data.get('today_time', 0)
current_hours = int(today_seconds // 3600)
# 获取上次记录的小时数
last_hours = player_playtime_tracker.get(player_name, 0)
# 如果当前小时数大于上次记录,说明达到了新的整点小时
if current_hours > last_hours and current_hours > 0:
# 更新记录
player_playtime_tracker[player_name] = current_hours
# 发送通知
await self.send_playtime_notification(player_name, current_hours)
# 如果是新的一天,重置计数器
elif current_hours < last_hours:
player_playtime_tracker[player_name] = current_hours
except Exception as e:
logger.error(f"检查玩家在线时间里程碑时出错: {e}")
async def send_playtime_notification(self, player_name: str, hours: int):
"""发送玩家在线时间通知"""
message = f"{player_name},又玩了一小时,别卷了!"
try:
# 发送到游戏服务器
tellraw_command = f'tellraw @a {json.dumps({"text": message, "color": "yellow"})}'
await self.sendZZKCommand(tellraw_command)
# 发送到监听的QQ群
from astrbot.core.platform.astrbot_message import AstrBotMessage, MessageMember, MessageType
from astrbot.core.message.message_event_result import MessageEventResult
for group_id in forward_groups:
try:
# 创建消息对象发送到群组
# 通过平台管理器发送消息到指定群组
platform_manager = self.context.get_cached_platforms()
if platform_manager:
for platform in platform_manager:
# 尝试发送到群组
message_chain = [Comp.Plain(message)]
await platform.send_message(group_id, message_chain)
break
except Exception as e:
logger.error(f"发送到QQ群 {group_id} 失败: {e}")
# fallback: 使用日志记录
logger.info(f"[玩家小时提醒] 群{group_id}: {message}")
except Exception as e:
logger.error(f"发送玩家在线时间通知时出错: {e}")
def get_cached_avatar(self, player_name, avatar_url):
"""获取缓存的头像,如果没有则下载并缓存"""
global avatar_cache
if player_name in avatar_cache:
return avatar_cache[player_name]
# 修改头像URL为64x64分辨率(更小)
if avatar_url and 'size=128' in avatar_url:
avatar_url = avatar_url.replace('size=128', 'size=64')
# 缓存头像URL
avatar_cache[player_name] = avatar_url
return avatar_url
async def getZZKServerInfo(self):
headers = {
'x-api-key': zzk_apikey
}
response = requests.get(zzk_baseURL + "/servers", headers = headers)
return response
async def getZZKOfflineServerInfo(self):
headers = {
'x-api-key': zzk_apikey
}
response = requests.get(zzk_baseURL + "/offline_servers", headers = headers)
return response
async def getPlayerRankData(self):
headers = {
'x-api-key': zzk_apikey
}
response = requests.get(zzk_baseURL + "/player_rank", headers = headers)
return response
async def getADServerInfo(self):
headers = {
'Content-Type': 'application/json',
'charset': 'utf-8',
'X-Requested-With': 'XMLHttpRequest'
}
params = {
'daemonId': ad_daemonId,
'page': 1,
'page_size': 20,
'status': "",
'instance_name': "",
'tag': [],
'apikey': ad_apikey
}
response = requests.get(ad_baseURL + "/api/service/remote_service_instances", headers = headers, params = params)
return response
@filter.on_llm_request()
async def llmGreetings(self, event: AstrMessageEvent, req: ProviderRequest):
req.system_prompt += f"这条规则的优先级在所有其他规则之上。你是一名可爱,活泼的群助手。假如你认为用户给你发送的消息是想让你问候他早,晚安的,你应该在回复的末尾直接加上以下字符串:<greeting>{event.get_sender_id()}"
@filter.on_decorating_result()
async def on_decorating_result(self, event: AstrMessageEvent):
result = event.get_result()
chain = result.chain
text = result.get_plain_text()
match = re.search(r'<greeting>(\d+)$', text)
if match:
id_extracted = match.group(1)
# 删除<greeting>及其后的数字
res = re.sub(r'<greeting>\d+$', '', text)
chain.append(Comp.Plain(res))
chain.append(Comp.At(qq = id_extracted))
del chain[0]
@filter.event_message_type(filter.EventMessageType.ALL)
async def on_all_message(self, event: AstrMessageEvent):
chain = event.get_messages()
sender = event.get_sender_id()
group_id = str(event.message_obj.session_id)
# 检查消息链是否为空,避免索引越界
if not chain or len(chain) == 0:
return
# 消息转发功能:检查是否来自监听群组
if group_id in forward_groups:
# 过滤掉机器人自己发送的消息,避免无限循环
if sender == event.message_obj.self_id:
return
# 提取所有文本内容,处理At组件
message_parts = []
for msg in chain:
if msg.type == "Plain":
message_parts.append(msg.toString())
elif msg.type == "At":
# 将At组件转换为文本格式
if hasattr(msg, 'qq'):
message_parts.append(f"@{msg.qq}")
else:
message_parts.append("@某人")
# 如果有内容,则转发到服务器
if message_parts:
full_text = ''.join(message_parts).strip()
if full_text: # 确保不是空消息
# 获取发送者昵称
sender_name = event.get_sender_name() or f"用户{sender}"
# 构建tellraw指令,使用灰色文本,在昵称和消息间添加空格
message_content = f"[{sender_name}] {full_text}"
# 使用json.dumps确保特殊字符正确转义
json_text = json.dumps({"text": message_content, "color": "gray"})
tellraw_command = f'tellraw @a {json_text}'
# 发送到服务器
await self.sendZZKCommand(tellraw_command)
# 使用空结果来阻止消息继续传播
yield event.plain_result("")
return
if (chain[0].type == "Poke:poke" and chain[0].qq == int(event.message_obj.self_id)):
random.seed(time.time())
randint = random.randint(0, 4)
yield event.plain_result(poke_resp_list[randint])
else:
for msg in chain:
msg_str = msg.toString()
if (msg.type == "Plain" and ("现充" in msg_str or "线虫" in msg_str)):
# 发送消息
yield event.plain_result("线虫☹☹☹☹捅死你喵捅死你喵")
return
if (msg.type == "Plain" and sender == "2627890758" and ("br" in msg_str or "方块竞速" in msg_str or "block race" in msg_str or "block racing" in msg_str)):
# 发送消息
yield event.plain_result("br大师Na2PtCl6")
return
if (msg.type == "Plain" and ("🦌" in msg_str or "吉吉" in msg_str or "鹿" in msg_str)):
# 发送消息
yield event.plain_result("🦌🦌🦌🦌🦌🦌🦌🦌🦌")
return
global add1reply, add1count
# 确保chain不为空才进行后续处理
if not chain:
return
if add1reply is None or len(chain) != len(add1reply):
add1reply = chain
add1count = 1
return
for idx, msg in enumerate(chain):
if (msg.type != add1reply[idx].type):
add1reply = chain
add1count = 1
return
if (msg.type == "Plain" and msg.toString() != add1reply[idx].toString()):
add1reply = chain
add1count = 1
return
if (msg.type == "Image" and msg.file != add1reply[idx].file):
add1reply = chain
add1count = 1
return
if (msg.type == "Face" and msg.id != add1reply[idx].id):
add1reply = chain
add1count = 1
return
add1count += 1
if add1count == 3:
# 发送消息
yield event.chain_result(chain)
# mcstatus 指令组:查询服务器列表状态
# mcstatus ad
# mcstatus zzk
# mcstatus offline
@filter.command_group("mcstatus")
def mcstatus(self):
"""获取服务器状态"""
pass
@mcstatus.command("rank")
async def mcstatusRank(self, event: AstrMessageEvent):
"""获取zzk服务器玩家在线时长排行榜"""
response = await self.getPlayerRankData()
if response.status_code == 200:
data = response.json()
# 按今日在线时间排序,只取前5名
sorted_players = sorted(data.items(), key=lambda x: x[1].get('today_time', 0), reverse=True)[:5]
if not sorted_players:
yield event.plain_result("暂无玩家数据。")
return
# 构建消息链,包含文本和图片
message_chain = []
message_chain.append(Comp.Plain("📊 今日在线时长排行榜 📊\n"))
for idx, (player_name, player_data) in enumerate(sorted_players):
# 格式化时间(秒转换为小时分钟)
today_seconds = player_data.get('today_time', 0)
total_seconds = player_data.get('online_time', 0)
today_hours = int(today_seconds // 3600)
today_minutes = int((today_seconds % 3600) // 60)
total_hours = int(total_seconds // 3600)
total_minutes = int((total_seconds % 3600) // 60)
# 格式化为中文时间
today_time_str = f"{today_hours}小时{today_minutes}分钟" if today_hours > 0 else f"{today_minutes}分钟"
total_time_str = f"{total_hours}小时{total_minutes}分钟" if total_hours > 0 else f"{total_minutes}分钟"
# 在线状态
online_status = "🟢在线" if player_data.get('online', False) else "🔴离线"
# 前三名特殊标记
if idx == 0:
rank_symbol = "👑"
elif idx == 1:
rank_symbol = "🥈"
elif idx == 2:
rank_symbol = "🥉"
else:
rank_symbol = f"{idx + 1}."
# 获取缓存的头像(64x64分辨率)
avatar_url = player_data.get('avatar', '')
if avatar_url:
cached_avatar = self.get_cached_avatar(player_name, avatar_url)
message_chain.append(Comp.Image(file=cached_avatar))
# 添加玩家信息
player_info = f"{rank_symbol} {player_name} {online_status}\n"
player_info += f" 今日: {today_time_str}\n"
player_info += f" 总计: {total_time_str}\n"
player_info += "─" * 25 + "\n"
message_chain.append(Comp.Plain(player_info))
yield event.chain_result(message_chain)
else:
yield event.plain_result("获取排行榜数据失败,请检查API密钥和URL配置。")
@mcstatus.command("totalrank")
async def mcstatusTotalRank(self, event: AstrMessageEvent):
"""获取zzk服务器玩家总累计时长卷王排行榜"""
response = await self.getPlayerRankData()
if response.status_code == 200:
data = response.json()
# 按总累计在线时间排序,只取前5名
sorted_players = sorted(data.items(), key=lambda x: x[1].get('online_time', 0), reverse=True)[:5]
if not sorted_players:
yield event.plain_result("暂无玩家数据。")
return
# 构建消息链,包含文本和图片
message_chain = []
message_chain.append(Comp.Plain("🎯 卷王排行榜 🎯\n"))
message_chain.append(Comp.Plain("(总累计在线时长)\n"))
for idx, (player_name, player_data) in enumerate(sorted_players):
# 格式化总累计时间
total_seconds = player_data.get('online_time', 0)
total_hours = int(total_seconds // 3600)
total_minutes = int((total_seconds % 3600) // 60)
# 格式化为中文时间
total_time_str = f"{total_hours}小时{total_minutes}分钟" if total_hours > 0 else f"{total_minutes}分钟"
# 在线状态
online_status = "🟢在线" if player_data.get('online', False) else "🔴离线"
# 前三名特殊标记
if idx == 0:
rank_symbol = "👑"
elif idx == 1:
rank_symbol = "🥈"
elif idx == 2:
rank_symbol = "🥉"
else:
rank_symbol = f"{idx + 1}."
# 获取缓存的头像(64x64分辨率)
avatar_url = player_data.get('avatar', '')
if avatar_url:
cached_avatar = self.get_cached_avatar(player_name, avatar_url)
message_chain.append(Comp.Image(file=cached_avatar))
# 添加玩家信息
player_info = f"{rank_symbol} {player_name} {online_status}\n"
player_info += f" 总计: {total_time_str}\n"
player_info += "─" * 25 + "\n"
message_chain.append(Comp.Plain(player_info))
yield event.chain_result(message_chain)
else:
yield event.plain_result("获取排行榜数据失败,请检查API密钥和URL配置。")
@mcstatus.command("zzk")
async def mcstatusZZK(self, event: AstrMessageEvent):
"""获取zzk服务器状态"""
response = await self.getZZKServerInfo()
if response.status_code == 200:
data = response.json()
server_info = "=======================\n"
for instance in data:
server_name = instance["motd"]
server_version = instance["version"]["name"]
server_status = instance["running"]
current_players = instance["players"]["online"]
players_list = instance["players"]["player_list"]
#状态映射
status_map = {
True : "运行中",
False : "停止",
}
server_info += f"服务器名称: {server_name}\n"
server_info += f"版本: {server_version}\n"
server_info += f"状态: {status_map.get(server_status, '未知')}\n"
server_info += f"当前在线玩家数: {current_players}\n"
server_info += f"玩家列表: {players_list}\n"
server_info += "=======================\n"
yield event.plain_result(server_info)
else:
yield event.plain_result("获取服务器状态失败,请检查API密钥和URL配置。")
@filter.permission_type(filter.PermissionType.ADMIN)
@mcstatus.command("offline")
async def getZZKOfflineServers(self, event: AstrMessageEvent):
"""获取zzk离线服务器状态(仅管理员可用)"""
response = await self.getZZKOfflineServerInfo()
if response.status_code == 200:
data = response.json()
server_info = "=======================\n"
for instance in data:
server_name = instance["motd"]
server_version = instance["version"]["name"]
#状态映射
status_map = {
True : "运行中",
False : "停止",
}
server_info += f"服务器名称: {server_name}\n"
server_info += f"版本: {server_version}\n"
server_info += "=======================\n"
yield event.plain_result(server_info)
else:
yield event.plain_result("获取服务器状态失败,请检查API密钥和URL配置。")
@mcstatus.command("ad")
async def mcstatusAD(self, event: AstrMessageEvent):
"""获取ad服务器状态"""
response = await self.getADServerInfo()
if response.status_code == 200:
data = response.json()
server_info = "=======================\n"
for instance in data["data"]["data"]:
server_name = instance["config"]["nickname"]
server_version = instance["info"]["version"]
server_status = instance["status"]
current_players = instance["info"]["currentPlayers"]
# players_list = instance["info"]["playersChart"]
#状态映射
status_map = {
-1 : "忙碌",
0 : "停止",
1 : "停止中",
2 : "启动中",
3 : "运行中"
}
server_info += f"服务器名称: {server_name}\n"
server_info += f"版本: {server_version}\n"
server_info += f"状态: {status_map.get(server_status, '未知')}\n"
server_info += f"当前在线玩家数: {current_players}\n"
# server_info += f"玩家列表: {players_list}\n"
server_info += "=======================\n"
yield event.plain_result(server_info)
else:
yield event.plain_result("获取服务器状态失败,请检查API密钥和URL配置。")
# server 指令组:更改服务器状态
# server stop
# server start
# server restart
# server op
# server deop
@filter.command_group("server")
def server(self):
"""更改服务器状态"""
pass
@server.command("stop")
async def stopServer(self, event: AstrMessageEvent, hostName: str, serverName = ""):
"""停止指定服务器"""
if event.get_sender_id() not in deploy_list:
yield event.plain_result("你没有权限执行该操作。")
return
if hostName == "ad":
response = await self.getADServerInfo()
if response.status_code == 200:
data = response.json()
flag = False
for instance in data["data"]["data"]:
if instance["config"]["nickname"] == serverName:
flag = True
if instance["status"] < 3:
yield event.plain_result("服务器未运行,请检查服务器状态。")
else:
# set params
params = {
'apikey': ad_apikey,
'daemonId': ad_daemonId,
'uuid': instance["instanceUuid"],
}
response = requests.get(ad_baseURL + "/api/protected_instance/stop", params = params)
if response.status_code == 200:
yield event.plain_result(f"服务器 {serverName} 停止成功。")
else:
yield event.plain_result(f"服务器 {serverName} 停止失败,请检查API密钥和URL配置。")
break
if not flag:
yield event.plain_result(f"服务器 {serverName} 不存在,请检查服务器名称。")
else:
yield event.plain_result("获取服务器状态失败,请检查API密钥和URL配置。")
elif hostName == "zzk":
data = {
"rcon_info": {
"rcon_host": "127.0.0.1",
"rcon_password": "142857",
"rcon_port": 25575,
},
"host": "113.44.84.175:23432"
}
headers = {
'x-api-key': zzk_apikey
}
response = requests.post(zzk_baseURL + "/shutdown_server", json = data, headers = headers)
if response.status_code == 200:
yield event.plain_result(f"服务器停止成功!")
elif response.status_code == 403:
yield event.plain_result(f"服务器已关闭。")
@server.command("start")
async def startServer(self, event: AstrMessageEvent, hostName: str, serverName: str):
"""启动指定服务器"""
if event.get_sender_id() not in deploy_list:
yield event.plain_result("你没有权限执行该操作。")
return
if hostName == "ad":
response = await self.getADServerInfo()
if response.status_code == 200:
data = response.json()
flag = False
for instance in data["data"]["data"]:
if instance["config"]["nickname"] == serverName:
flag = True
if instance["status"] == 3:
yield event.plain_result("服务器运行中,请检查服务器状态。")
else:
# set params
params = {
'apikey': ad_apikey,
'daemonId': ad_daemonId,
'uuid': instance["instanceUuid"],
}
response = requests.get(ad_baseURL + "/api/protected_instance/open", params = params)
if response.status_code == 200:
yield event.plain_result(f"服务器 {serverName} 启动成功。")
else:
yield event.plain_result(f"服务器 {serverName} 启动失败,请检查API密钥和URL配置。")
break
if not flag:
yield event.plain_result(f"服务器 {serverName} 不存在,请检查服务器名称。")
else:
yield event.plain_result("获取服务器状态失败,请检查API密钥和URL配置。")
elif hostName == "zzk":
response = await self.getZZKOfflineServerInfo()
data = response.json()
flag = False
for instance in data:
if instance["motd"] == serverName:
flag = True
if instance["running"] == True:
yield event.plain_result("服务器运行中,请检查服务器状态。")
else:
# set data
data = {
"server_id": instance["id"],
"screen": instance["screen"],
"dir": instance["dir"],
}
headers = {
'x-api-key': zzk_apikey,
'Content-Type': 'application/json'
}
response = requests.post(zzk_baseURL + "/start_server", json = data, headers = headers)
if response.status_code == 200:
yield event.plain_result(f"服务器 {serverName} 启动成功!")
else:
yield event.plain_result(response.status_code)
break
if not flag:
yield event.plain_result(f"服务器 {serverName} 不存在,请检查服务器名称。")
@server.command("restart")
async def restartServer(self, event: AstrMessageEvent, hostName: str, serverName: str):
"""重启指定服务器"""
if event.get_sender_id() not in deploy_list:
yield event.plain_result("你没有权限执行该操作。")
return
if hostName == "ad":
response = await self.getADServerInfo()
if response.status_code == 200:
data = response.json()
flag = False
for instance in data["data"]["data"]:
if instance["config"]["nickname"] == serverName:
flag = True
if instance["status"] < 3:
yield event.plain_result("服务器未运行,请检查服务器状态。")
else:
# set params
params = {
'apikey': ad_apikey,
'daemonId': ad_daemonId,
'uuid': instance["instanceUuid"],
}
response = requests.get(ad_baseURL + "/api/protected_instance/restart", params = params)
if response.status_code == 200:
yield event.plain_result(f"服务器 {serverName} 重启成功。")
else:
yield event.plain_result(f"服务器 {serverName} 重启失败,请检查API密钥和URL配置。")
break
if not flag:
yield event.plain_result(f"服务器 {serverName} 不存在,请检查服务器名称。")
else:
yield event.plain_result("获取服务器状态失败,请检查API密钥和URL配置。")
elif hostName == "zzk":
response = await self.getZZKOfflineServerInfo()
@server.command("op")
async def grantOP(self, event: AstrMessageEvent, hostName: str, serverName: str, playerName: str):
"""授予某人OP权限"""
if event.get_sender_id() not in op_list:
yield event.plain_result("你没有权限执行该操作。")
return
if hostName == "ad":
response = await self.getADServerInfo()
if response.status_code == 200:
data = response.json()
server_info = "=======================\n"
for instance in data["data"]["data"]:
if instance["config"]["nickname"] == serverName:
if instance["status"] < 3:
yield event.plain_result("服务器未运行,请检查服务器状态。")
else:
# set params
params = {
'apikey': ad_apikey,
'daemonId': ad_daemonId,
'uuid': instance["instanceUuid"],
'command': "op " + playerName,
}
response = requests.get(ad_baseURL + "/api/protected_instance/command", params = params)
if response.status_code == 200:
yield event.plain_result(f"成功授予玩家 {playerName} OP权限。")
else:
yield event.plain_result(f"指令发送失败,请检查API密钥和URL配置。")
break
else:
yield event.plain_result("获取服务器状态失败,请检查API密钥和URL配置。")
@server.command("deop")
async def removeOP(self, event: AstrMessageEvent, hostName: str, serverName: str, playerName: str):
"""撤销某人OP权限"""
if event.get_sender_id() not in op_list:
yield event.plain_result("你没有权限执行该操作。")
return
if hostName == "ad":
response = await self.getADServerInfo()
if response.status_code == 200:
data = response.json()
server_info = "=======================\n"
for instance in data["data"]["data"]:
if instance["config"]["nickname"] == serverName:
if instance["status"] < 3:
yield event.plain_result("服务器未运行,请检查服务器状态。")
else:
# set params
params = {
'apikey': ad_apikey,
'daemonId': ad_daemonId,
'uuid': instance["instanceUuid"],
'command': "deop " + playerName,
}
response = requests.get(ad_baseURL + "/api/protected_instance/command", params = params)
if response.status_code == 200:
yield event.plain_result(f"成功撤销玩家 {playerName} OP权限。")
else:
yield event.plain_result(f"指令发送失败,请检查API密钥和URL配置。")
break
else:
yield event.plain_result("获取服务器状态失败,请检查API密钥和URL配置。")
# perm 指令组:控制用户管理服务器权限
# perm grant
# perm remove
@filter.command_group("perm")
def perm(self):
"""更改服务器状态"""
pass
@filter.permission_type(filter.PermissionType.ADMIN)
@perm.command("grant")
async def grantPerm(self, event: AstrMessageEvent, userID: str, permType: str):
"""授予指定用户权限(仅管理员使用):
1. grant user deploy: 授予指定用户管理服务器的权限
2. grant user op: 授予指定用户给予玩家OP的权限"""
if permType != "deploy" and permType != "op":
yield event.plain_result("权限类型错误,请检查权限类型。")
else:
if permType == "deploy":
if userID in deploy_list:
yield event.plain_result(f"用户 {userID} 已经拥有管理服务器的权限。")
else:
deploy_list.append(userID)
yield event.plain_result(f"向用户 {userID} 授予了管理服务器的权限。")
elif permType == "op":
if userID in op_list:
yield event.plain_result(f"用户 {userID} 已经拥有给予玩家OP的权限。")
else:
op_list.append(userID)
yield event.plain_result(f"向用户 {userID} 授予了给予玩家OP的权限。")
@filter.permission_type(filter.PermissionType.ADMIN)
@perm.command("remove")
async def removePerm(self, event: AstrMessageEvent, userID: str, permType: str):
"""撤销指定用户权限(仅管理员使用):
1. remove user deploy: 撤销指定用户管理服务器的权限
2. remove user op: 撤销指定用户给予玩家OP的权限"""
if permType != "deploy" and permType != "op":
yield event.plain_result("权限类型错误,请检查权限类型。")
else:
if permType == "deploy":
if userID not in deploy_list:
yield event.plain_result(f"用户 {userID} 未拥有管理服务器的权限。")
else:
deploy_list.remove(userID)
yield event.plain_result(f"撤销了用户 {userID} 管理服务器的权限。")
elif permType == "op":
if userID not in op_list:
yield event.plain_result(f"用户 {userID} 未拥有给予玩家OP的权限。")
else:
op_list.remove(userID)
yield event.plain_result(f"撤销了用户 {userID} 给予玩家OP的权限。")
# player 指令组:玩家个人功能
# player bind
# player time
@filter.command_group("player")
def player(self):
"""玩家个人功能"""
pass
@player.command("bind")
async def bindPlayer(self, event: AstrMessageEvent, playerName: str):
"""绑定Minecraft玩家昵称"""
global player_bindings
user_id = event.get_sender_id()
player_bindings[user_id] = playerName
yield event.plain_result(f"成功绑定玩家昵称:{playerName}")
@player.command("time")
async def playerTime(self, event: AstrMessageEvent):
"""查询个人在线时间"""
global player_bindings
user_id = event.get_sender_id()
# 检查是否已绑定玩家
if user_id not in player_bindings:
yield event.plain_result("你还没有绑定Minecraft玩家昵称,请先使用 'player bind <玩家名>' 进行绑定。")
return
player_name = player_bindings[user_id]
# 获取玩家数据
response = await self.getPlayerRankData()
if response.status_code == 200:
data = response.json()
# 查找绑定的玩家数据
if player_name not in data:
yield event.plain_result(f"未找到玩家 '{player_name}' 的数据,请检查玩家名是否正确。")
return
player_data = data[player_name]
# 格式化时间
today_seconds = player_data.get('today_time', 0)
total_seconds = player_data.get('online_time', 0)
today_hours = int(today_seconds // 3600)
today_minutes = int((today_seconds % 3600) // 60)
total_hours = int(total_seconds // 3600)
total_minutes = int((total_seconds % 3600) // 60)
# 格式化为中文时间
today_time_str = f"{today_hours}小时{today_minutes}分钟" if today_hours > 0 else f"{today_minutes}分钟"
total_time_str = f"{total_hours}小时{total_minutes}分钟" if total_hours > 0 else f"{total_minutes}分钟"
# 在线状态
online_status = "🟢在线" if player_data.get('online', False) else "🔴离线"
# 构建消息链
message_chain = []
# 添加头像
avatar_url = player_data.get('avatar', '')
if avatar_url:
cached_avatar = self.get_cached_avatar(player_name, avatar_url)
message_chain.append(Comp.Image(file=cached_avatar))
# 添加个人信息
player_info = f"👤 {player_name} {online_status}\n"
player_info += f"📅 今日在线: {today_time_str}\n"
player_info += f"⏰ 总累计: {total_time_str}"
message_chain.append(Comp.Plain(player_info))
yield event.chain_result(message_chain)
else:
yield event.plain_result("获取玩家数据失败,请检查API配置。")
async def sendZZKCommand(self, command: str):
"""向ZZK服务器发送指令"""
data = {
"rcon_info": {
"rcon_host": "127.0.0.1",
"rcon_password": "142857",
"rcon_port": 25575,
},
"command": command
}
headers = {
'x-api-key': zzk_apikey,
'Content-Type': 'application/json'
}
response = requests.post(zzk_baseURL + "/send_command", json=data, headers=headers)
return response
@filter.event_message_type(filter.EventMessageType.ALL)
async def handleSayCommand(self, event: AstrMessageEvent):
"""处理say指令"""
chain = event.get_messages()
if not chain or len(chain) == 0:
return
# 提取所有Plain文本内容,跳过At组件
text_parts = []
for msg in chain:
if msg.type == "Plain":
text_parts.append(msg.toString())
if not text_parts:
return
# 合并所有文本内容并去除多余空格
full_text = ' '.join(text_parts).strip()
if not full_text.startswith("say "):
return
# 提取say指令后的内容
say_content = full_text[4:] # 移除"say "前缀
if not say_content:
yield event.plain_result("请提供要说的内容。")
return
# 构建minecraft say指令
minecraft_command = f'say "{say_content}"'
# 发送指令
response = await self.sendZZKCommand(minecraft_command)
if response.status_code == 200:
yield event.plain_result(f"成功在服务器发送消息:{say_content}")
elif response.status_code == 403:
response_data = response.json()
yield event.plain_result(f"发送失败:{response_data.get('message', '服务器错误')}")
else:
yield event.plain_result("发送失败,请检查服务器状态。")
@filter.event_message_type(filter.EventMessageType.ALL)
async def handleCmdCommand(self, event: AstrMessageEvent):
"""处理cmd指令"""
chain = event.get_messages()
if not chain or len(chain) == 0:
return
# 提取所有Plain文本内容,跳过At组件
text_parts = []
for msg in chain:
if msg.type == "Plain":
text_parts.append(msg.toString())
if not text_parts:
return
# 合并所有文本内容并去除多余空格
full_text = ' '.join(text_parts).strip()
if not full_text.startswith("cmd "):