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update CHANGES for 25.05 (#3071)
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CHANGES.md

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# 25.05
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* update nova inputs are README (#3066)
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* clang-tidy clean-ups (#3064, #3069)
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* fix some loop initialization and shadowing issues in the diffusion
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test (#3068, #3070)
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* update Sod analysis scripts for NumPy 2.x (#3065)
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* update `xrb_spherical` analysis scripts (#3013)
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* update scaling numbers for `flame_wave` (#3058)
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* update `massive_star` README file (#3059)
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* add a new analysis script to `Detonation` that shows the structure
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at a single time, including composition (#3061)
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* fix shadowing in `timestep.cpp` (#3063)
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* update `subch_planar` inputs and README (#3062)
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* have the `job_info` file capture the `EXTRACXXFLAGS` in the build
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system (#3057)
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* clean up the `flame` problem and make the inputs files clearer +
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add one for carbon flames. Also update the analysis scripts
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(#3056)
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* fix CI test branch issues (#3060)
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* add Bessel-Legendre initial conditions for the 2D diffusion
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test in spherical geometry (#3054)
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* update the `flame_wave` analysis script to allow for parallel runs,
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interactivity, and performance (#3030)
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* fix the `divu`, `magvort`, and `diffterm` plot variables for 2D
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spherical geometry (#3055)
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# 25.04
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* for spherical geometry, allow the inner BC to not be at zero for
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* fix the spherical boundary check at initialization (#3046)
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* make `NUM_GROW` and `NUM_GROW_SRC` `constexpr`
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* make `NUM_GROW` and `NUM_GROW_SRC` `constexpr` (#3049)
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* fix a NaN in `transverse_use_eos` when running in 3D
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* fix a NaN in `transverse_use_eos` when running in 3D (#3043)
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* set `USE_SHOCK_VAR=TRUE` by default for the `Detonation` problem.
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* set `USE_SHOCK_VAR=TRUE` by default for the `Detonation`
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problem. (#3038)
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# 25.03
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