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---@fieldidstring lowercase unique name for your bee
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---@fieldtitlestring name of your bee for tooltips + books
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---@fieldlatinstring the latin name for your bee, shown in the book
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---@fieldhintstring the hint to show in the book when this species hasn't been discovered yet
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---@fielddescstring the description to show in the book when this species has been discovered
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---@fieldlifespanstring[] a list of possible lifespan traits this species can spawn with, value options are Hyper, Rapid, Short, Normal, Long, Ancient, Eternal
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---@fieldproductivitystring[] a list of possible productivity traits this species can spawn with, value options are Sluggish, Slowest, Slow, Normal, Fast, Fastest, Brisk
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---@fieldfertilitystring[] a list of possible fertility traits this species can spawn with, value options are Sterile, Infertile, Unlucky, Fertile, Fecund, Prolific, Swarming
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---@fieldstabilitystring[] a list of possible stability traits this species can spawn with, value options are Chaotic, Erratic, Unstable, Normal, Stable, Ordered, Pure
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---@fieldbehaviourstring[] a list of possible behaviour traits this species can spawn with, value options are Diurnal, Nocturnal, Crepuscular, Cathemeral
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---@fieldclimatestring[] a list of possible climate traits this species can spawn with, value options are Temperate, Tropic, Polar, Any
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---@fieldrainloverboolean whether this species can work while it's raining
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---@fieldsnowloverboolean whether this species can work while it's snowing
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---@fieldgrumpyboolean whether this species is grumpy and needs to be calmed before being worked with
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---@fieldproducestring the item oid of the item this species' "special produce" that will be created when frames are extracted
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---@fieldchancenumber the chance this bee can be formed when it's the mutation for a hybrid
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---@fieldrequirementstring the requirement for how this bee can be formed when it's the mutation for a hybrid, shown in the Predictor
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---@fieldbidstring a unique 2 character identifier for this species to use for the beebox / beebank storage. The identifier cannot be a number, i.e. 01 as these are reserved by the base game. This must be unique across all mods, so ask your fellow modders first!
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---@fieldcalmingstring[] [Optional] if this species is grumpy, you can provide a list of flower oids that calm it
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---@fieldtiernumber [Optional] the tier this bee should belond to, if there is room. Should be a number between 1-5, if no room is in the given tier it'll try the next tier up until it defaults to 5
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