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Pigs2: Fix cut-off string in area label
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locales/en/apgames.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -3761,7 +3761,7 @@
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"INITIAL_INSTRUCTIONS_first": "Enter three of the following characters: ^ (forward), v (backward), \\ (forward left), / (forward right), < (turn left), > (turn right), F (fire laser), H (hit with snout).",
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"INITIAL_INSTRUCTIONS_rest": "Enter one of any of the following characters: ^ (forward), v (backward), \\ (forward left), / (forward right), < (turn left), > (turn right), F (fire laser), H (hit with snout).",
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"INVALID_CMD": "The character '{{cmd}}' is not a recognized command.",
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"LABEL_ORDERS": "Player {{playerNum}}'s orders (right-most order will execute next)",
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"LABEL_ORDERS": "Player {{playerNum}}'s orders (right-most order next)",
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"TOOLONG_first": "You may only enter three commands to start.",
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"TOOLONG_rest": "You may only enter a single command on normal turns."
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},

src/games/pigs2.ts

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -721,7 +721,7 @@ export class Pigs2Game extends GameBaseSimultaneous {
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areas.push({
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type: "pieces",
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pieces: pieces as [string, ...string[]],
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label: i18next.t("apgames:validation.pigs2.LABEL_ORDERS", {playerNum: p}) || `Player ${p}'s orders`,
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label: i18next.t("apgames:validation.pigs2.LABEL_ORDERS", {playerNum: p}) || `Player ${p}'s orders (right-most order next)`,
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});
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}
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}

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