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# Change Log
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## [1.38.0] - Development
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## [1.38.0] - 2021-03-02
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Updated the MaterialX library to the v1.38 specification. See the [v1.38 changelist](http://www.materialx.org/assets/MaterialX.v1.38.Changelist.pdf) for full details.
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### Added
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- Added support for the generalized 'layer' node in Physically Based Shading.
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- Added user controls for texture baking and wedge rendering in the [MaterialX Viewer](https://github.com/materialx/MaterialX/blob/main/documents/DeveloperGuide/Viewer.md).
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- Added support for Nvidia's Material Definition Language (MDL) in MaterialX code generation.
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- Added support for inline source code in Implementation elements.
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- Added support for TargetDef elements.
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- Added user controls for texture baking and wedge rendering in the MaterialX viewer.
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- Added viewer rendering to cloud-based tests in GitHub Actions.
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