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@nyue @lgritz Ok, here we go:
https://github.com/mikaelsundell/oiio/tree/ms-IFF-250303

I've now added a more solid implementation of z-buffers in IFF, we can now both input and output such files with RLE/ per channel encoding in native float. Validated a set of output files - both 8/16-bit and Z-buffer in FCheck, looks correct. Over the next couple of days I will ask some friends to do some additional tests. The new updated IFF format works in Nuke and FCheck. At least FCheck uses the standard Maya libraries so it should be a good benchmark.

All values are preserved in the depth map as discussed with Larry, to visualise such values you could do something like, (-1/z)/max in an Expression …

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