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admin: Prepare main branch to move on to 1.16 development (#2058)
Prepare main branch to move on to 1.16 development Signed-off-by: Larry Gritz <[email protected]>
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CHANGES.md

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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
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<!-- Copyright Contributors to the Open Shading Language Project. -->
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Release 1.15 (Oct?? ??, 2026) -- compared to 1.15
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-------------------------------------------------------------
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### New minimum dependencies, toolchain, and compatibility changes:
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### ✏️ OSL Language, standard library, and oslc compiler (for shader writers):
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### ⛰️ API changes and new ShadingSystem features (for renderer writers):
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### ☀️ testshade/testrender/osltoy improvements
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### 🚀 SIMD batched shading mode
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### 🚀 OptiX GPU rendering
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### 🐛/🔧 Internals: fixes, improvements, and developer concerns
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### 🏗 Build/test/CI and platform ports
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* CMake build system and scripts:
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* Dependency version support:
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* Testing and Continuous integration (CI) systems:
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* Platform support:
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### 📚 Documentation
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### 🏢 Project Administration
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---
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---
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Release 1.15 (Dec ??, 2025) -- compared to 1.14
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-------------------------------------------------------------
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- Beta 1: Dec 8, 2025

CMakeLists.txt

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cmake_minimum_required (VERSION 3.19)
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set (OSL_VERSION "1.15.0.0")
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set (OSL_VERSION "1.16.0.0")
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set (OSL_VERSION_OVERRIDE "" CACHE STRING
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"Version override (use with caution)!")
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mark_as_advanced (OSL_VERSION_OVERRIDE)

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