Commit c294cdd
Make isconnected() work with downstream renderer "connections." (#1782)
The isconnected() returns 2 when used on an output that is connected to another downstream shader node -- this can be used to limit computation to only the outputs used. However, that misses the important case of where the renderer has declared a shader node output as a renderer output, which happens often when using OSL purely for pattern generation purposes. This change makes that case also return 2.
The isconnected test has been updated to include testing this functionality.
Signed-off-by: Stephen Friedman <[email protected]>1 parent 9176da3 commit c294cdd
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