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1 | 1 | <!-- SPDX-License-Identifier: CC-BY-4.0 --> |
2 | 2 | <!-- Copyright Contributors to the Open Shading Language Project. --> |
3 | 3 |
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4 | | -Release 1.14.4.0 -- in progress (compared to 1.13) |
| 4 | +Release 1.15 (in progress) -- compared to 1.14 |
5 | 5 | ------------------------------------------------------------- |
6 | 6 |
|
| 7 | +### New minimum dependencies, toolchain, and compatibility changes: |
| 8 | + |
| 9 | +### ✏️ OSL Language, standard library, and oslc compiler (for shader writers): |
| 10 | + |
| 11 | +### ☀️ testshade/testrender/osltoy improvements |
| 12 | + |
| 13 | +### ⛰️ API changes and new ShadingSystem features (for renderer writers): |
| 14 | + |
| 15 | +### 🚀 SIMD batched shading mode |
| 16 | + |
| 17 | +### 🚀 OptiX GPU rendering |
| 18 | + |
| 19 | +### 🐛/🔧 Internals: fixes, improvements, and developer concerns |
| 20 | + |
| 21 | +### 🏗 Build/test/CI and platform ports |
| 22 | +* CMake build system and scripts: |
| 23 | +* Dependency version support: |
| 24 | +* Testing and Continuous integration (CI) systems: |
| 25 | +* Platform support: |
| 26 | + |
| 27 | +### 📚 Documentation |
| 28 | + |
| 29 | +### 🏢 Project Administration |
| 30 | + |
| 31 | + |
| 32 | +--- |
| 33 | + |
| 34 | +--- |
| 35 | + |
| 36 | +Release 1.14 (v1.14.4.0 - 12 Feb 2025) -- compared to 1.13 |
| 37 | +------------------------------------------------------------- |
| 38 | +- v1.14.4.0-beta1 - 12 Feb 2025 |
| 39 | + |
7 | 40 | ### New minimum dependencies, toolchain, and compatibility changes: |
8 | 41 | * **C++**: Raise C++ standard to 17 (from 14), gcc min to 9.3 (from 6.3), clang min to 5.0 [#1847](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1847) (1.14.2.0) |
9 | 42 | * **Python**: Raise Python minimum to 3.7 (from 2.7), pybind11 to 2.7 (from 2.4) [#1855](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1855) (1.14.2.0) |
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