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Stage for release of 1.12.11.0
Signed-off-by: Larry Gritz <[email protected]>
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CHANGES.md

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<!-- SPDX-License-Identifier: CC-BY-4.0 -->
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<!-- Copyright Contributors to the Open Shading Language Project. -->
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Release 1.12.11.0 -- 1 Apr? 2023 (compared to 1.12.10.0)
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Release 1.12.11.0 -- 5 Apr 2023 (compared to 1.12.10.0)
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* Build: Add Qt 6.x compatibility (Qt is only used for `osltoy`). #1655
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* Build: more careful about paths to look for LLVM. #1656
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* Build: Fix Cuda compilation flags for LLVM 15. #1659
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* Notice: OSL does not yet build properly against the newly release LLVM 16.
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You must use LLVM 9-15. For Mac users who get their llvm from Homebrew,
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please be aware that Homebrew has changed its default llvm to 16, so you'll
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need to `brew install llvm@14` and make your OSL CMake define:
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`-DLLVM_ROOT=/usr/local/opt/llvm@14`
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Release 1.12.10.0 -- 1 Mar 2023 (compared to 1.12.9.0)
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