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Added AssetBundle UI to PrefabsList
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Assets/MapEditor/Editor/TreeView/PrefabsList/PrefabsListWindow.cs

Lines changed: 8 additions & 8 deletions
Original file line numberDiff line numberDiff line change
@@ -16,26 +16,25 @@ class PrefabsListWindow : EditorWindow
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private bool showAllPrefabs = false;
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19+
private float rightColumn { get => position.width / 3 * 2 + 40; }
20+
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Rect multiColumnTreeViewRect
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{
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get { return new Rect(20, 30, position.width - position.width / 3, position.height - 45); }
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}
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24-
Rect optionsRect
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{
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get { return new Rect(position.width / 3 * 2 + 40, 10, position.width - (position.width / 3 * 2 + 40) - 20, 50); }
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}
28-
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Rect previewImageRect
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{
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get { return new Rect(position.width / 3 * 2 + 40, 60, position.width - (position.width / 3 * 2 + 40) - 20, position.width - (position.width / 3 * 2 + 40) - 20); }
28+
get { return new Rect(rightColumn, 10, position.width - rightColumn - 20, position.width - rightColumn - 20); }
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}
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Rect previewImageDetails
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{
36-
get { return new Rect(position.width / 3 * 2 + 40, position.width - (position.width / 3 * 2 + 40) + 60, position.width - (position.width / 3 * 2 + 40) - 20, position.width - (position.width / 3 * 2 + 40) - 20); }
33+
get { return new Rect(rightColumn, position.width - rightColumn + 10, position.width - rightColumn - 20, 120); }
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}
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36+
Rect options { get { return new Rect(rightColumn, previewImageDetails.height + previewImageRect.height, position.width - rightColumn - 20, position.height - previewImageDetails.height + previewImageRect.height); } }
37+
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Rect searchBarRect
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{
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get { return new Rect(20, 10, position.width - position.width / 3, 20); }
@@ -119,9 +118,9 @@ void OnGUI()
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InitIfNeeded();
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DrawSearchBar(searchBarRect);
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DrawTreeView(multiColumnTreeViewRect);
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DrawOptions(optionsRect, treeView, ref showAllPrefabs);
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DrawPreviewImage(previewImageRect);
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DrawPreviewDetails(previewImageDetails);
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DrawOptions(options, treeView, ref showAllPrefabs);
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}
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void DrawSearchBar(Rect rect)
@@ -137,6 +136,7 @@ void DrawTreeView(Rect rect)
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void DrawOptions(Rect rect, PrefabsListTreeView treeView, ref bool showAllPrefabs)
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{
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GUILayout.BeginArea(rect);
139+
Functions.AssetBundle();
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Functions.SelectPrefabPaths(treeView, ref showAllPrefabs);
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GUILayout.EndArea();
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}

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