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This repository was archived by the owner on Nov 21, 2017. It is now read-only.

Commit 58bc219

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Tone down the speed of AI checks
1 parent 50d28ca commit 58bc219

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9 files changed

+10
-10
lines changed

9 files changed

+10
-10
lines changed

Makefile

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
PACKAGE_NAME := Misanthrope
2-
VERSION_STRING := 0.3.6
2+
VERSION_STRING := 0.3.7
33

44
OUTPUT_NAME := $(PACKAGE_NAME)_$(VERSION_STRING)
55
OUTPUT_DIR := build/$(OUTPUT_NAME)
@@ -34,7 +34,7 @@ package: package-copy $(OUT_FILES)
3434

3535
clean:
3636
rm -rf build/
37-
37+
3838
install_mod:
3939
if [ -L factorio_mods ] ; \
4040
then \

libs/expansion/aggressive.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@ local expansion = { name = "Aggressive Expansion",
1111
min_biter_search_distance = 96,
1212
compute_time = 12,
1313
region_attack_chance = 20,
14-
region_update_frequency = 100}
14+
region_update_frequency = 300}
1515

1616
function expansion:update_expansion_state()
1717
game.map_settings.enemy_expansion.enabled = true

libs/expansion/assault.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@ local expansion = { name = "Assault",
1111
min_biter_search_distance = 128,
1212
compute_time = 15,
1313
region_attack_chance = 50,
14-
region_update_frequency = 60}
14+
region_update_frequency = 200}
1515

1616
function expansion:update_expansion_state()
1717
game.map_settings.enemy_expansion.enabled = true

libs/expansion/beachhead.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@ local expansion = { name = "Beachhead",
1111
min_biter_search_distance = 172,
1212
compute_time = 20,
1313
region_attack_chance = 70,
14-
region_update_frequency = 30}
14+
region_update_frequency = 100}
1515

1616
function expansion:update_expansion_state()
1717
game.map_settings.enemy_expansion.enabled = true

libs/expansion/normal.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@ local expansion = { name = "Normal",
1111
min_biter_search_distance = 32,
1212
compute_time = 5,
1313
region_attack_chance = 20,
14-
region_update_frequency = 200}
14+
region_update_frequency = 600}
1515

1616
function expansion:update_expansion_state()
1717
game.map_settings.enemy_expansion.enabled = true

libs/expansion/passive.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@ local expansion = { name = "Passive Expansion",
1111
min_biter_search_distance = 64,
1212
compute_time = 7,
1313
region_attack_chance = 0,
14-
region_update_frequency = 200}
14+
region_update_frequency = 400}
1515

1616
function expansion:update_expansion_state()
1717
game.map_settings.enemy_expansion.enabled = true

libs/expansion/peaceful.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@ local expansion = { name = "Peaceful",
1111
min_biter_search_distance = 16,
1212
compute_time = 0,
1313
region_attack_chance = 0,
14-
region_update_frequency = 600}
14+
region_update_frequency = 1200}
1515

1616
function expansion:update_expansion_state()
1717
game.map_settings.enemy_expansion.enabled = false

libs/logger.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@ end
1717

1818
function Logger.checkOutput()
1919
if _G["game"] then
20-
if Logger.last_write_size ~= #Logger.log_buffer and (debug or (game.tick - Logger.last_write_tick) > 3600) then
20+
if Logger.last_write_size ~= #Logger.log_buffer and (debug or (game.tick - Logger.last_write_tick) > 36000) then
2121
Logger.dump()
2222
end
2323
end

libs/map.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -224,7 +224,7 @@ function Map.new()
224224
end
225225

226226
function Map:iterate_map()
227-
if (game.tick % 120 == 0) then
227+
if (game.tick % 300 == 0) then
228228
local region_data = self:next_region(true)
229229
region.update_player_target_cache(region_data)
230230
Logger.log("Iterating map, region: " .. region.tostring(region_data))

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