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30 lines (15 loc) · 642 Bytes
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settings.gd
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30 lines (15 loc) · 642 Bytes
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extends Control
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
func _on_button_pressed() -> void:
get_tree().change_scene_to_file("res://main_menu.tscn")
func _on_button_2_pressed() -> void:
get_tree().change_scene_to_file("res://main_menu.tscn")
func _on_texture_button_pressed() -> void:
get_tree().change_scene_to_file("res://main_menu.tscn")
func _on_texture_button_2_pressed() -> void:
get_tree().change_scene_to_file("res://Settings_controls.tscn")