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Allow all screens to be used #17

@AlexGustafsson

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@AlexGustafsson

Currently, the app only works well with one screen. That is, the screen the application is started on will present all of the commands. The input window is movable, but does not appear on the same screen as the mouse is on.

There are some assumptions made in the code base regarding state etc. meaning that there's quite some rewriting to do to support this. But in the end it would likely improve the code base drastically.

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    enhancementNew feature or requestpriority:mediumThis issue should likely be considered soon

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