1515using Nautilus . Utility ;
1616using UnityEngine ;
1717using Object = UnityEngine . Object ;
18+ using Random = System . Random ;
1819
1920namespace SCHIZO
2021{
@@ -82,8 +83,8 @@ Between the ears there is a single antenna-like organ that emits a faint radio-s
8283 var biomes = new List < LootDistributionData . BiomeData > ( ) ;
8384 foreach ( object biome in Enum . GetValues ( typeof ( BiomeType ) ) )
8485 {
85- biomes . Add ( new LootDistributionData . BiomeData ( ) { biome = ( BiomeType ) biome , count = 1 , probability = 0.1f } ) ;
86- biomes . Add ( new LootDistributionData . BiomeData ( ) { biome = ( BiomeType ) biome , count = 10 , probability = 0.05f } ) ;
86+ biomes . Add ( new LootDistributionData . BiomeData { biome = ( BiomeType ) biome , count = 1 , probability = 0.1f } ) ;
87+ biomes . Add ( new LootDistributionData . BiomeData { biome = ( BiomeType ) biome , count = 10 , probability = 0.05f } ) ;
8788 }
8889
8990 ItemActionHandler . RegisterMiddleClickAction ( pi . TechType , item => randomSounds . Play ( ) , "pull ahoge" , "English" ) ;
@@ -95,7 +96,7 @@ Between the ears there is a single antenna-like organ that emits a faint radio-s
9596 . WithFabricatorType ( CraftTree . Type . Fabricator ) . WithStepsToFabricatorTab ( "Survival" , "CookedFood" ) ) ;
9697 cooked . SetGameObject ( new CloneTemplate ( cooked . Info , creature . TechType )
9798 {
98- ModifyPrefab = ( prefab ) =>
99+ ModifyPrefab = prefab =>
99100 {
100101 Eatable eatable = prefab . EnsureComponent < Eatable > ( ) ;
101102 eatable . foodValue = 23 ;
@@ -124,7 +125,7 @@ Between the ears there is a single antenna-like organ that emits a faint radio-s
124125 . WithFabricatorType ( CraftTree . Type . Fabricator ) . WithStepsToFabricatorTab ( "Survival" , "CuredFood" ) ) ;
125126 cured . SetGameObject ( new CloneTemplate ( cured . Info , creature . TechType )
126127 {
127- ModifyPrefab = ( prefab ) =>
128+ ModifyPrefab = prefab =>
128129 {
129130 Eatable eatable = prefab . EnsureComponent < Eatable > ( ) ;
130131 eatable . foodValue = 23 ;
@@ -221,7 +222,7 @@ protected override IEnumerator ModifyPrefab(GameObject prefab, CreatureComponent
221222 yield break ;
222223 }
223224
224- protected override void ApplyMaterials ( GameObject prefab ) => MaterialUtils . ApplySNShaders ( prefab , 1f , 1f , 1f ) ;
225+ protected override void ApplyMaterials ( GameObject prefab ) => MaterialUtils . ApplySNShaders ( prefab , 1f ) ;
225226 }
226227
227228 public sealed class ErmfishNoises : MonoBehaviour
@@ -230,16 +231,20 @@ public sealed class ErmfishNoises : MonoBehaviour
230231 private FMOD_CustomEmitter _emitter ;
231232 private float _inventoryTimer = - 1 ;
232233 private float _worldTimer = - 1 ;
234+ private Random _random ;
233235
234236 private void Awake ( )
235237 {
236238 if ( _inventoryTimer != - 1 ) return ;
237239
240+ _random = new Random ( GetInstanceID ( ) ) ;
241+
238242 _pickupable = GetComponent < Pickupable > ( ) ;
239243 _emitter = gameObject . AddComponent < FMOD_CustomEmitter > ( ) ;
240244 _emitter . followParent = true ;
241- _inventoryTimer = UnityEngine . Random . Range ( SchizoPlugin . config . MinInventoryNoiseDelay , SchizoPlugin . config . MaxInventoryNoiseDelay ) ;
242- _worldTimer = UnityEngine . Random . Range ( SchizoPlugin . config . MinWorldNoiseDelay , SchizoPlugin . config . MaxWorldNoiseDelay ) ;
245+
246+ _inventoryTimer = _random . Next ( SchizoPlugin . config . MinInventoryNoiseDelay , SchizoPlugin . config . MaxInventoryNoiseDelay ) ;
247+ _worldTimer = _random . Next ( SchizoPlugin . config . MinWorldNoiseDelay , SchizoPlugin . config . MaxWorldNoiseDelay ) ;
243248 }
244249
245250 public void Update ( )
@@ -260,7 +265,7 @@ private void InventoryUpdate()
260265
261266 if ( _inventoryTimer < 0 )
262267 {
263- _inventoryTimer = UnityEngine . Random . Range ( SchizoPlugin . config . MinInventoryNoiseDelay , SchizoPlugin . config . MaxInventoryNoiseDelay ) ;
268+ _inventoryTimer = _random . Next ( SchizoPlugin . config . MinInventoryNoiseDelay , SchizoPlugin . config . MaxInventoryNoiseDelay ) ;
264269 Ermfish . randomSounds . Play ( ) ;
265270 }
266271 }
@@ -273,7 +278,7 @@ private void WorldUpdate()
273278
274279 if ( _worldTimer < 0 )
275280 {
276- _worldTimer = UnityEngine . Random . Range ( SchizoPlugin . config . MinWorldNoiseDelay , SchizoPlugin . config . MaxWorldNoiseDelay ) ;
281+ _worldTimer = _random . Next ( SchizoPlugin . config . MinWorldNoiseDelay , SchizoPlugin . config . MaxWorldNoiseDelay ) ;
277282 Ermfish . ambientSounds . Play ( _emitter ) ;
278283 }
279284 }
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