This repository was archived by the owner on Sep 21, 2023. It is now read-only.
Commit 534783e
Alexis Huvier
Feat/raylib (#1)
* Use only Raylib as dependency
* Remove and Reset everything
* Add README to Package
* Create basic Math classes
* Create internal class
* Create Color.cs
* Create basic Window
* Update Demo
* Add ImGui.NET to dependencies
* Create SeImGui
* Update Window.cs
* Update Math classes
* Create Input classes
* Create DebugManager and InputManager
* Create Tests
* Update Demos
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* Add transform from Vec2 and Vec2I to Vector2
* Create TextureManager and FontManager
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* Update dotnet.yml
* fix(ci): Produire un build pour le pack
* Update dotnet.yml
* Allow package validation to fail
* Add more information to Package
* Add XML Docs
* Create LogLevel and Log functions
* Rename InputExtensions to Extensions
* Add Log Extensions
* Add Log in TextureManager and FontManager
* Init AudioDevice + Add SetMasterVolume function
* Create MusicManager and SoundManager
* Enable nullable
* Create Components
* Create Entity and Widget
* Create Scene and PauseState
* Manage Scene in Window
* Fix nullable warning
* Update Demo
* Create CameraManager
* Add Json Dependence
* Create Lang Classes and LangManager
* [TEST] Add Lang and LangManager Tests
* Create Binary / Json Save + Manager + Tests
* Create CameraManager tests
* Create GetTransformedPosition in TransformComponent
* Create TextComponent.cs
* Update demo
* Update Camera Manager
* Create Physics Utils
* Update README
Updated to match feat/raylib branch
* V1.0.0-Alpha
* Move File Classes
* Add physics in Scene
* Beginning of PhysicsComponent
* Finish PhysicsComponent
* Create AutoComponent.cs
* Create RectComponent.cs
* Update Renderers
* Rotation is now float
* Fix Camera
* Update Demo
* Update Dependencies
* Fix origin in RectComponent
* Create SpriteSheetComponent
* Update Demo
* Add more logs
* Create Control System
* Beginning Particles
* Finish Particle
* Add docs to Particle
* Create ParticleEmitter and ParticleComponent
* Update SpriteSheetComponent.cs
* Update 1.0.01 parent f3a8ceb commit 534783e
File tree
186 files changed
+5188
-5754
lines changed- .github/workflows
- Demos
- Manamon
- Component
- Data
- DB
- Entity
- Resource
- Fonts
- Images/Monsters
- Tileset
- Scene
- Widgets
- SE_BasicGame
- SE_BasicPhysics
- Resources
- SE_Particles
- SE_Tiled
- Resources
- SharpEngineTests
- File
- Math
- Resources
- Lang
- Save
- Utils
- SharpEngine
- Components
- Component
- Core
- Entities
- Entity
- File
- Lang
- Save
- Managers
- Manager
- Math
- Utils
- Control
- ImGui
- Input
- Math
- Particle
- Physic
- Joints
- Joint
- TileMap
- Widgets
- Widget
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186 files changed
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