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Description
I discovered a visual bug with the mod recently where one of my colors turns into a gray color whenever a shader from a shader trigger is used. It also does this with every other shader trigger too until the shader is disabled. The video below shows an example of this (had to trim it a bit though to get it under the size limit):
fine.outline.bug.mp4
It's also happened in other levels that use shaders, too. Hoping this is able to be fixed soon.
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