You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: changelog.md
+17-1Lines changed: 17 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -1,3 +1,19 @@
1
+
## 2.0.0
2
+
**NOTICE! Modifying nodes by ID is removed. You must now modify them by their class name instead.**
3
+
- Code cleanup
4
+
- Multi pack UI modding (packs can now modify other packs based on priority in Texture Loader)
5
+
- Rewrite mod to be more efficient
6
+
- Remove old ID based modding
7
+
- Improve reliability
8
+
- Scheduling Updates
9
+
- Bug fixes
10
+
- Pack IDs for custom nodes work once again
11
+
- No longer double activates transitions
12
+
- Hot reload fixes
13
+
14
+
## 1.9.10
15
+
- Bug fixes
16
+
1
17
## 1.9.9
2
18
- Fix sprite crash
3
19
@@ -19,7 +35,7 @@
19
35
- Fix some load delay
20
36
21
37
## 1.9.3
22
-
**NOTICE! Modifying nodes by ID will soon be depreciated. Once the next GD update comes out, I will be removing that feature in favor of modiifying nodes by their class name. This is the name BEFORE the one in quotes in DevTools. For example `ui/cvolton.betterinfo$ExtendedLevelInfo.json` will become `ui/ExtendedLevelInfo.json` and anything in the nodes folder will no longer work and should be placed in the UI folder.**
38
+
**NOTICE! Modifying nodes by ID will soon be depreciated. Once the next GD update comes out, I will be removing that feature in favor of modifying nodes by their class name. This is the name BEFORE the one in quotes in DevTools. For example `ui/cvolton.betterinfo$ExtendedLevelInfo.json` will become `ui/ExtendedLevelInfo.json` and anything in the nodes folder will no longer work and should be placed in the UI folder.**
23
39
- Fixed crash when pressing space on main menu for mac
0 commit comments