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3.0 Release
3.0 Release
2 parents 87134b7 + 720fda5 commit 6d7813c

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.gitattributes

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/data/rom_patch.txt binary
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/data/symbols.json binary

.gitignore

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.*.sw*
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.sw*
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*.pyc
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/.vs
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settings.sav
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ARCHIVE.bin
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output/*
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*.z64
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*.z64.bak
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*.pyo
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*.spec
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dist/
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build/

ASM/.gitattributes

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*.bin binary
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/build/* binary

ASM/.gitignore

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/inject
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/roms/*
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/temp/*
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/c/*.o
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armips*
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!.gitkeep

ASM/README.md

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- Download the armips assembler: <https://github.com/Kingcom/armips> and put the
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executable in the `scripts` directory, or somewhere in your PATH
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- Download the armips assembler: <https://github.com/Kingcom/armips> and put
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the executable in the `scripts` directory, or somewhere in your PATH
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- Put the ROM you want to patch at `roms/base.z64`
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- Run `python3 scripts/build.py`, which will create `roms/patched.z64`
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- To update the front-end patch file, run:
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```python3 scripts/rom_diff.py roms/base.z64 roms/patched.z64 ../data/base2current.json```
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- Run `python scripts/build.py`, which will:
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- create `roms/patched.z64`
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- update `../data/rom_patch.txt` and `../data/symbols.json`
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To generate debugging symbols for the Project 64 debugger, run `python3 scripts/build.py --pj64sym 'path_to_pj64/Saves/THE LEGEND OF ZELDA.sym'`
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To generate debugging symbols for the Project 64 debugger, use the `--pj64sym`
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option:
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`python scripts/build.py --pj64sym 'path_to_pj64/Saves/THE LEGEND OF ZELDA.sym'`.
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To recompile the C modules, use the `--compile-c` option. This requires the
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N64 development tools to be installed: <https://github.com/glankk/n64>
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