Skip to content

Commit 4be314b

Browse files
Commit Project.
1 parent a9f4473 commit 4be314b

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

44 files changed

+3151
-0
lines changed

.gitignore

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -70,3 +70,4 @@ crashlytics-build.properties
7070
# Temporary auto-generated Android Assets
7171
/[Aa]ssets/[Ss]treamingAssets/aa.meta
7272
/[Aa]ssets/[Ss]treamingAssets/aa/*
73+
.vsconfig

Assets/Amos20XX.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Amos20XX/Unity-GPU-Model-Instantiation.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Amos20XX/Unity-GPU-Model-Instantiation/Example.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Amos20XX/Unity-GPU-Model-Instantiation/Example/Materials.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 78 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,78 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!21 &2100000
4+
Material:
5+
serializedVersion: 6
6+
m_ObjectHideFlags: 0
7+
m_CorrespondingSourceObject: {fileID: 0}
8+
m_PrefabInstance: {fileID: 0}
9+
m_PrefabAsset: {fileID: 0}
10+
m_Name: Black
11+
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
12+
m_ShaderKeywords:
13+
m_LightmapFlags: 4
14+
m_EnableInstancingVariants: 1
15+
m_DoubleSidedGI: 0
16+
m_CustomRenderQueue: -1
17+
stringTagMap: {}
18+
disabledShaderPasses: []
19+
m_SavedProperties:
20+
serializedVersion: 3
21+
m_TexEnvs:
22+
- _BumpMap:
23+
m_Texture: {fileID: 0}
24+
m_Scale: {x: 1, y: 1}
25+
m_Offset: {x: 0, y: 0}
26+
- _DetailAlbedoMap:
27+
m_Texture: {fileID: 0}
28+
m_Scale: {x: 1, y: 1}
29+
m_Offset: {x: 0, y: 0}
30+
- _DetailMask:
31+
m_Texture: {fileID: 0}
32+
m_Scale: {x: 1, y: 1}
33+
m_Offset: {x: 0, y: 0}
34+
- _DetailNormalMap:
35+
m_Texture: {fileID: 0}
36+
m_Scale: {x: 1, y: 1}
37+
m_Offset: {x: 0, y: 0}
38+
- _EmissionMap:
39+
m_Texture: {fileID: 0}
40+
m_Scale: {x: 1, y: 1}
41+
m_Offset: {x: 0, y: 0}
42+
- _MainTex:
43+
m_Texture: {fileID: 0}
44+
m_Scale: {x: 1, y: 1}
45+
m_Offset: {x: 0, y: 0}
46+
- _MetallicGlossMap:
47+
m_Texture: {fileID: 0}
48+
m_Scale: {x: 1, y: 1}
49+
m_Offset: {x: 0, y: 0}
50+
- _OcclusionMap:
51+
m_Texture: {fileID: 0}
52+
m_Scale: {x: 1, y: 1}
53+
m_Offset: {x: 0, y: 0}
54+
- _ParallaxMap:
55+
m_Texture: {fileID: 0}
56+
m_Scale: {x: 1, y: 1}
57+
m_Offset: {x: 0, y: 0}
58+
m_Floats:
59+
- _BumpScale: 1
60+
- _Cutoff: 0.5
61+
- _DetailNormalMapScale: 1
62+
- _DstBlend: 0
63+
- _GlossMapScale: 1
64+
- _Glossiness: 0.5
65+
- _GlossyReflections: 1
66+
- _Metallic: 0.49
67+
- _Mode: 0
68+
- _OcclusionStrength: 1
69+
- _Parallax: 0.02
70+
- _SmoothnessTextureChannel: 0
71+
- _SpecularHighlights: 1
72+
- _SrcBlend: 1
73+
- _UVSec: 0
74+
- _ZWrite: 1
75+
m_Colors:
76+
- _Color: {r: 0.18867922, g: 0.18422924, b: 0.18422924, a: 1}
77+
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
78+
m_BuildTextureStacks: []

Assets/Amos20XX/Unity-GPU-Model-Instantiation/Example/Materials/Black.mat.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 78 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,78 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!21 &2100000
4+
Material:
5+
serializedVersion: 6
6+
m_ObjectHideFlags: 0
7+
m_CorrespondingSourceObject: {fileID: 0}
8+
m_PrefabInstance: {fileID: 0}
9+
m_PrefabAsset: {fileID: 0}
10+
m_Name: Red
11+
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
12+
m_ShaderKeywords:
13+
m_LightmapFlags: 4
14+
m_EnableInstancingVariants: 1
15+
m_DoubleSidedGI: 0
16+
m_CustomRenderQueue: -1
17+
stringTagMap: {}
18+
disabledShaderPasses: []
19+
m_SavedProperties:
20+
serializedVersion: 3
21+
m_TexEnvs:
22+
- _BumpMap:
23+
m_Texture: {fileID: 0}
24+
m_Scale: {x: 1, y: 1}
25+
m_Offset: {x: 0, y: 0}
26+
- _DetailAlbedoMap:
27+
m_Texture: {fileID: 0}
28+
m_Scale: {x: 1, y: 1}
29+
m_Offset: {x: 0, y: 0}
30+
- _DetailMask:
31+
m_Texture: {fileID: 0}
32+
m_Scale: {x: 1, y: 1}
33+
m_Offset: {x: 0, y: 0}
34+
- _DetailNormalMap:
35+
m_Texture: {fileID: 0}
36+
m_Scale: {x: 1, y: 1}
37+
m_Offset: {x: 0, y: 0}
38+
- _EmissionMap:
39+
m_Texture: {fileID: 0}
40+
m_Scale: {x: 1, y: 1}
41+
m_Offset: {x: 0, y: 0}
42+
- _MainTex:
43+
m_Texture: {fileID: 0}
44+
m_Scale: {x: 1, y: 1}
45+
m_Offset: {x: 0, y: 0}
46+
- _MetallicGlossMap:
47+
m_Texture: {fileID: 0}
48+
m_Scale: {x: 1, y: 1}
49+
m_Offset: {x: 0, y: 0}
50+
- _OcclusionMap:
51+
m_Texture: {fileID: 0}
52+
m_Scale: {x: 1, y: 1}
53+
m_Offset: {x: 0, y: 0}
54+
- _ParallaxMap:
55+
m_Texture: {fileID: 0}
56+
m_Scale: {x: 1, y: 1}
57+
m_Offset: {x: 0, y: 0}
58+
m_Floats:
59+
- _BumpScale: 1
60+
- _Cutoff: 0.5
61+
- _DetailNormalMapScale: 1
62+
- _DstBlend: 0
63+
- _GlossMapScale: 1
64+
- _Glossiness: 0.5
65+
- _GlossyReflections: 1
66+
- _Metallic: 0.72
67+
- _Mode: 0
68+
- _OcclusionStrength: 1
69+
- _Parallax: 0.02
70+
- _SmoothnessTextureChannel: 0
71+
- _SpecularHighlights: 1
72+
- _SrcBlend: 1
73+
- _UVSec: 0
74+
- _ZWrite: 1
75+
m_Colors:
76+
- _Color: {r: 0.9339623, g: 0.004405493, b: 0.004405493, a: 1}
77+
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
78+
m_BuildTextureStacks: []

Assets/Amos20XX/Unity-GPU-Model-Instantiation/Example/Materials/Red.mat.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)