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[Feature Request] Ability to Allocate more RAM for Chunk Caching #1244

@Elijah12-12

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@Elijah12-12

Hi there! I’m working with large-scale landscapes in Amulet and would like to allocate more RAM to improve performance during chunk copying and editing. Currently, the chunk caching seems limited, and increasing the cache size would significantly speed up the process and allow for smoother performance.

Could we explore adding a configuration option or parameter to let users set a higher chunk cache limit? This would be a huge benefit for users working with large worlds.

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