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67 | 67 | <Compile Include="Assets\EntityNetworkingSystems\Examples\Scripts\ExampleHost.cs" /> |
68 | 68 | <Compile Include="Assets\EntityNetworkingSystems\Examples\Scripts\ExampleMoving.cs" /> |
69 | 69 | <Compile Include="Assets\EntityNetworkingSystems\Examples\Scripts\ExamplePlayerController.cs" /> |
70 | | - <Compile Include="Assets\EntityNetworkingSystems\Scripts\AnimationNetworker.cs" /> |
71 | | - <Compile Include="Assets\EntityNetworkingSystems\Scripts\ENSUtils.cs" /> |
72 | 70 | <Compile Include="Assets\EntityNetworkingSystems\Scripts\NetBackbone\NetClient.cs" /> |
73 | 71 | <Compile Include="Assets\EntityNetworkingSystems\Scripts\NetBackbone\NetServer.cs" /> |
74 | 72 | <Compile Include="Assets\EntityNetworkingSystems\Scripts\NetBackbone\NetTools.cs" /> |
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78 | 76 | <Compile Include="Assets\EntityNetworkingSystems\Scripts\NetworkData.cs" /> |
79 | 77 | <Compile Include="Assets\EntityNetworkingSystems\Scripts\Steam\SteamInteraction.cs" /> |
80 | 78 | <Compile Include="Assets\EntityNetworkingSystems\Scripts\UnityPacketHandler.cs" /> |
| 79 | + <Compile Include="Assets\EntityNetworkingSystems\Scripts\Utilities\Animation\AnimationNetworker.cs" /> |
| 80 | + <Compile Include="Assets\EntityNetworkingSystems\Scripts\Utilities\ENSUtils.cs" /> |
81 | 81 | <None Include="Assets\EntityNetworkingSystems\Plugins\Facepunch.Steamworks\Facepunch.Steamworks.Posix.xml" /> |
82 | 82 | <None Include="Assets\EntityNetworkingSystems\Plugins\Facepunch.Steamworks\Facepunch.Steamworks.Win64.xml" /> |
83 | 83 | <None Include="Assets\EntityNetworkingSystems\Plugins\Facepunch.Steamworks\Facepunch.Steamworks.Win32.xml" /> |
84 | 84 | <Reference Include="Unity.Timeline.Editor"> |
85 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> |
| 85 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath> |
86 | 86 | </Reference> |
87 | 87 | <Reference Include="Unity.VSCode.Editor"> |
88 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath> |
| 88 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath> |
89 | 89 | </Reference> |
90 | 90 | <Reference Include="Unity.TextMeshPro.Editor"> |
91 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> |
| 91 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath> |
92 | 92 | </Reference> |
93 | 93 | <Reference Include="UnityEngine.UI"> |
94 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> |
| 94 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath> |
95 | 95 | </Reference> |
96 | 96 | <Reference Include="Unity.Timeline"> |
97 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> |
| 97 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath> |
98 | 98 | </Reference> |
99 | 99 | <Reference Include="Unity.CollabProxy.Editor"> |
100 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath> |
| 100 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll</HintPath> |
101 | 101 | </Reference> |
102 | 102 | <Reference Include="Unity.Rider.Editor"> |
103 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath> |
| 103 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath> |
104 | 104 | </Reference> |
105 | 105 | <Reference Include="Unity.2D.Sprite.Editor"> |
106 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath> |
| 106 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath> |
107 | 107 | </Reference> |
108 | 108 | <Reference Include="Unity.2D.Tilemap.Editor"> |
109 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath> |
| 109 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath> |
110 | 110 | </Reference> |
111 | 111 | <Reference Include="Unity.TextMeshPro"> |
112 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> |
| 112 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath> |
113 | 113 | </Reference> |
114 | 114 | <Reference Include="UnityEditor.UI"> |
115 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> |
| 115 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath> |
116 | 116 | </Reference> |
117 | 117 | <Reference Include="UnityEngine.AIModule"> |
118 | 118 | <HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll</HintPath> |
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292 | 292 | <HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll</HintPath> |
293 | 293 | </Reference> |
294 | 294 | <Reference Include="Facepunch.Steamworks.Win64"> |
295 | | - <HintPath>G:/EntityNetworkingSystems/EntityNetworkingSystems/Assets/EntityNetworkingSystems/Plugins/Facepunch.Steamworks/Facepunch.Steamworks.Win64.dll</HintPath> |
296 | | - </Reference> |
297 | | - <Reference Include="UnityEditor.iOS.Extensions.Xcode"> |
298 | | - <HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll</HintPath> |
299 | | - </Reference> |
300 | | - <Reference Include="UnityEditor.iOS.Extensions.Common"> |
301 | | - <HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Common.dll</HintPath> |
| 295 | + <HintPath>C:/Users/Ryan/Desktop/EntityNetworkingSystems/Assets/EntityNetworkingSystems/Plugins/Facepunch.Steamworks/Facepunch.Steamworks.Win64.dll</HintPath> |
302 | 296 | </Reference> |
303 | 297 | <Reference Include="netstandard"> |
304 | 298 | <HintPath>C:/Program Files/Unity/Hub/Editor/2019.3.8f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath> |
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