You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
inline Int getShotsPerBarrel() const { return m_shotsPerBarrel; }
@@ -600,6 +601,7 @@ class WeaponTemplate : public MemoryPoolObject
600
601
Bool m_scatterTargetCenteredAtShooter; ///< if the scatter target pattern is centered at the shooter
601
602
602
603
UnsignedInt m_scatterTargetResetTime; ///< if this much time between shots has passed, we reset the scatter targets
604
+
Bool m_scatterTargetResetRecenter; ///< when resetting scatter targets, use indices in the "middle" of the list, to keep the target centered for Line based attacks
0 commit comments