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The type of grip animation assigned to an avatar when holding an object.
export declare enum AvatarGripPose | Member | Value | Description |
|---|---|---|
| CarryHeavy | "CarryHeavy" |
Generic grip for carrying heavier objects |
| CarryLight | "CarryLight" |
Generic grip for carrying lighter objects |
| Default | "Default" |
The Default grip type. |
| Driving | "Driving" |
Generic grip for driving objects. |
| Fishing | "Fishing" |
Held in a fishing grip. |
| Pistol | "Pistol" |
Held in a pistol grip. |
| Rifle | "Rifle" |
Held in a rifle grip. |
| RPG | "RPG" |
Held in an RPG grip. |
| Shield | "Shield" |
Held in a shield grip. |
| Shotgun | "Shotgun" |
Held in a shotgun grip. |
| Sword | "Sword" |
Held in a sword grip. |
| Torch | "Torch" |
Held in a torch grip. |