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The input actions available for the local player. The actions are bound to specific keys by default on multiple platforms.
export declare enum PlayerInputAction | Member | Value | Description |
|---|---|---|
| Jump | 0 |
Oculus Touch: ADesktop: spacebarMobile: on-screen button |
| LeftGrip | 11 |
Oculus Touch: left analog grip buttonDesktop: QMobile: on-screen button |
| LeftPrimary | 8 |
Oculus Touch: XDesktop: TMobile: on-screen button |
| LeftSecondary | 9 |
Oculus Touch: YDesktop: GMobile: on-screen button |
| LeftTertiary | 10 |
Oculus Touch: left thumbstick clickDesktop: HMobile: on-screen button |
| LeftTrigger | 12 |
Oculus Touch: left analog triggerDesktop: right mouse clickMobile: on-screen button |
| LeftXAxis | 13 |
Oculus Touch: left stick X AxisDesktop: A/DMobile: left stick X axis |
| LeftYAxis | 14 |
Oculus Touch: left stick Y axisDesktop: W/SMobile: left stick Y axis |
| RightGrip | 4 |
Oculus Touch: right analog grip buttonDesktop: EMobile: on-screen button |
| RightPrimary | 1 |
Oculus Touch: right thumbstick clickDesktop: RMobile: on-screen button |
| RightSecondary | 2 |
Oculus Touch: BDesktop: FMobile: on-screen button |
| RightTertiary | 3 |
Oculus Touch: UnavailableDesktop: YMobile: on-screen button |
| RightTrigger | 5 |
Oculus Touch: right analog triggerDesktop: left mouse clickMobile: on-screen button |
| RightXAxis | 6 |
Oculus Touch: right stick X axisDesktop: UnavailableMobile: Unavailable |
| RightYAxis | 7 |
Oculus Touch: right stick Y axisDesktop: UnavailableMobile: Unavailable |
The member descriptions contain a list of the default bindings. The bindings are valid with the user setting Jump Controls set to Press A button. These bindings are affected by the Jump Controls user setting.