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Refactor paging #67

@Anecoz

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@Anecoz

Refactor how paging works.

  • PageStatus component contains expected LOD instead, based on distance to camera.
  • Add a TileInfo component to take care of stuff like DDGI atlas
  • Add a PagingOverride component that can specify overriding capabilities. Used for terrain for instance.
  • Remove scene::Tile

This should greatly reduce the complexity of the ScenePager aswell as prepare for proper LODing.

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