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Description
Clipper1 provides an offset interface where you directly get a Polytree as result. This interface is unfortunately omitted in Clipper2:
void Execute(Paths& solution, double delta);
void Execute(PolyTree& polytree, double delta);
-->
Paths Execute(double delta);
Of course, you can make a Polytree out of the path again. However, this detour is significantly slower than the direct path in Clipper1. The necessary information is certainly already available within the offset operation.
Request: Add a new function to get a Polytree from the offset operation. Alternatively, the current function could be replaced, since a Polytree can be easily converted with PolyTreeToPaths.
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