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Update text.gd
Makes continue at end false by default
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addons/textalog/events/dialog/text.gd

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@@ -286,5 +286,6 @@ func _init() -> void:
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event_icon = load("res://addons/textalog/assets/icons/event_icons/text_bubble.png") as Texture
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event_preview_string = "{display_name}: {text}"
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event_category = "Dialog"
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continue_at_end = false
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audio_blip_sounds = []

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