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🚧 Add a workaround message to missing model error
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src/lang/en.yml

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@@ -107,7 +107,9 @@ animated_java.dialog.blueprint_settings.display_item.error.invalid_item_id.no_na
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animated_java.dialog.blueprint_settings.display_item.error.invalid_item_id.whitespace: The provided item ID is invalid! Item IDs should not contain any whitespace.
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animated_java.dialog.blueprint_settings.display_item.warning.item_does_not_exist: The selected item does not exist in vanilla!
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animated_java.dialog.blueprint_settings.display_item.warning.item_model_not_generated: The selected item does not use 'minecraft:item/generated' as its parent. This may cause model issues in-game.
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animated_java.dialog.blueprint_settings.display_item.error.item_model_not_found: The selected item does not have a model file in the vanilla resource pack!
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animated_java.dialog.blueprint_settings.display_item.error.item_model_not_found: |-
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The selected item does not have a model file in the vanilla resource pack!
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If you believe this is an error, try restarting Blockbench, and waiting for the AJ loading popup to disappear before opening a Blueprint.
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animated_java.dialog.blueprint_settings.custom_model_data_offset.title: CMD Offset
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animated_java.dialog.blueprint_settings.custom_model_data_offset.description: The offset to use for the Custom Model Data of the Display Item. Allows multiple Blueprints on the same item, but in separate, unaffiliated Resource Packs.

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