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🚧 Fix Animated Textures making exporting impossible.
Issue reported here: https://discord.com/channels/785339959518953482/1252647263272960162
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src/components/blueprintSettingsDialog.svelte

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -120,9 +120,9 @@
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if (!(x === largestWidth && y === largestHeight)) {
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return {
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type: 'error',
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type: 'warning',
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message: translate(
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'dialog.blueprint_settings.texture_size.error.does_not_match_largest_texture',
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'dialog.blueprint_settings.texture_size.warning.does_not_match_largest_texture',
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),
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}
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} else if (x !== y) {

src/lang/en.yml

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@@ -35,7 +35,7 @@ animated_java.dialog.blueprint_settings.texture_size.title: Texture Size
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animated_java.dialog.blueprint_settings.texture_size.description: The resolution of the UV editor. This should be the same size as the largest texture. For best results use a square texture, and make sure it's size is a power of 2.
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animated_java.dialog.blueprint_settings.texture_size.warning.not_square: The Texture Size should be square for best results.
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animated_java.dialog.blueprint_settings.texture_size.warning.not_a_power_of_2: The Texture Size should be a power of 2 for best results.
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animated_java.dialog.blueprint_settings.texture_size.error.does_not_match_largest_texture: The Texture Size should match the largest texture's size.
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animated_java.dialog.blueprint_settings.texture_size.warning.does_not_match_largest_texture: The Texture Size should match the largest texture's size.
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# Export Settings
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animated_java.dialog.blueprint_settings.export_settings.title: Export Settings

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