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🛠️ Fix compiler crash due to undefined accessor
1 parent 190c13e commit e61d9d3

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2 files changed

+3
-3
lines changed

2 files changed

+3
-3
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src/systems/datapackCompiler/animation.mcb

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -438,7 +438,7 @@ dir <%export_namespace%> {
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}
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}
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} ELSE IF (node.type === 'camera') {
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IF (rig.nodeMap[node.uuid]) {
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IF (rig.nodes[node.uuid]) {
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<%%
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global.merged.cameras[node.safe_name] = {
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posx: global.transform.pos[0],

test_blueprints/armor_stand.ajblueprint

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -11,7 +11,7 @@
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"show_bounding_box": false,
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"auto_bounding_box": true,
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"bounding_box": [95, 32],
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"enable_plugin_mode": true,
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"enable_plugin_mode": false,
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"resource_pack_export_mode": "raw",
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"data_pack_export_mode": "raw",
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"display_item": "minecraft:white_dye",
@@ -992,7 +992,7 @@
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"uuid": "5e08acae-d6ca-0dfd-9360-8cdb13c7a824",
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"export": true,
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"mirror_uv": false,
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"isOpen": false,
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"isOpen": true,
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"locked": false,
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"visibility": true,
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"autouv": 0,

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