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π BugSomething isn't workingSomething isn't working
Description
π Before you Start
- I have searched existing bug reports for my problem.
- I have read the F-A-Q.
- I am using the latest version of Animated Java
- I will only report a single bug in this report. If I have found multiple bugs, I will create a separate report for each one.
π£οΈ Describe the bug
When exporting a project that includes any block_display
and a locator
with "Use Entity"
enabled and a specified entity type, all block_display
entities are summoned at the same position in Minecraft.
β οΈ Error Message
ποΈ How to Reproduce
- Add a
locator
to the project. - Enable
"Use Entity"
on alocator
and specify any entity type - To test this bug, include any object (e.g., block_display) in the project
- Export the project to Minecraft
- Reload the datapack and resource pack in Minecraft, then summon the exported project
β Expected Behavior
A project created in Blockbench should be summoned in Minecraft, and objects such as block_display
added for testing should appear at their intended positions.
π‘ Solutions & Alternatives
This issue is likely caused by the use of the @n
selector when summoning entities associated with locator
s in the generated datapack.
As of Minecraft 1.20.4, @n
is not a valid selector.
π© Minecraft Version
1.20.4
π¦ Blockbench Version
1.7.3
π» Operating System
Windows
π Installed Blockbench Plugins
- CEM Template Loader
- Animated Java
β°οΈ Minecraft Environment
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π BugSomething isn't workingSomething isn't working