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progressIndicator.ProgressText="Waiting for meta info...";
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progressIndicator.Show();
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while(_getMetaBackgroundWorker.IsBusy)
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awaitTask.Delay(5);
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// TODO DNSA (Do Not Show Again) message box
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// version check
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if(MainWindowData.Meta.IsOutdatedVersion)
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{
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vardlgResult=MessageBox.Show(this,
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$"It appears that the version of your game is different from what this SE is purposely created for (ver. {DataTable.SupportedGameVersion}). As a result, changes made to your savegame may corrupt the savegame.\n\nMake sure you make a backup before continuing.",
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"Game version incompatible",MessageBoxButton.OKCancel,MessageBoxImage.Warning);
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if(dlgResult==MessageBoxResult.Cancel)
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{
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progressIndicator.Close();
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return;
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}
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}
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// mod check
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if(MainWindowData.Meta.IsModWarning)
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{
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vardlgResult=MessageBox.Show(this,
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"It appears that you have used mods. As a result, changes made to your savegame may corrupt the savegame.\n\nMake sure you make a backup before continuing.",
progressIndicator.ProgressText="Waiting for meta info...";
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progressIndicator.Show();
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while(_getMetaBackgroundWorker.IsBusy)
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awaitTask.Delay(5);
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// TODO DNSA (Do Not Show Again) message box
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// version check
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if(MainWindowData.Meta.IsOutdatedVersion)
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{
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vardlgResult=MessageBox.Show(this,
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$"It appears that the version of your game is different from what this SE is purposely created for (ver. {DataTable.SupportedGameVersion}). As a result, changes made to your savegame may corrupt the savegame.\n\nMake sure you make a backup before continuing.",
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"Game version incompatible",MessageBoxButton.OKCancel,MessageBoxImage.Warning);
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if(dlgResult==MessageBoxResult.Cancel)
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{
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progressIndicator.Close();
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return;
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}
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}
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// mod check
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if(MainWindowData.Meta.IsModWarning)
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{
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vardlgResult=MessageBox.Show(this,
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"It appears that you have used mods. As a result, changes made to your savegame may corrupt the savegame.\n\nMake sure you make a backup before continuing.",
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