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Allow --interactive for successful scripts #2693

@cygnusv

Description

@cygnusv

Describe

It would be great to allow interactive mode for non-failing scripts. For example, I have a script that performs common setup steps in a mainnet fork and I want to use the interactive console afterwards. Even with --interactive, I'm forced to add trivial errors to force the interactive mode to kick in, e.g.:

...
assert False, "Stop here"  # Force activation of interactive mode to inspect state after script

Specification

I don't have suggestion, but since it would be a breaking change, a different flag would be needed, e.g. --interactive-always or --force-interactive-

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