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@@ -48,7 +48,7 @@ Both bundle not only the application itself, but also the required Qt libraries
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> We basically don't make binaries for Linux. Why? Because binaries for Linux desktop applications is a major f*ing pain in the ass. Right. You don't make binaries for Linux. You make binaries for Fedora 19, Fedora 20, maybe there's even like RHEL 5 from ten years ago, you make binaries for debian stable.
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So why not use the same approach as on Windows and OS X, namely, treat the base operating system as a _platform_ on top of which we tun the application we care about. This means that we have to bundle the application with all their dependencies that are _not_ part of the base operating system. Welcome [application bundles](https://blogs.gnome.org/tvb/2013/12/10/application-bundles-for-glade/).
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So why not use the same approach as on Windows and OS X, namely, treat the base operating system as a _platform_ on top of which we run the application we care about. This means that we have to bundle the application with all their dependencies that are _not_ part of the base operating system. Welcome [application bundles](https://blogs.gnome.org/tvb/2013/12/10/application-bundles-for-glade/).
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> Or actually you don't make binaries for debian stable because debian stable has libraries that are so old that anything that was built in the last century doesn't work. But you might make binaries for debian... whatever the codename is for unstable. And even that is a major pain because (...) debian has those rules that you are supposed to use shared libraries. Right.
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